PMD rom-hacking weekly

Update on the rom hacking scene of pokemon mystery dungeon (all games)

PMD ROM Hacking Weekly - October 18th, 2021

Table of Contents

Explorers ROM Hacking News

Custom save point tutorial !

by MaxSchersey

New tutorial up for Hack Jam 2. This one's about how in the world Explorers of Sky handles loading your save file

Youtube thumbnail
To view the video, click on the thumbnail

New Community Assets

Pokemon

Animated sprites in this section are animated PNG files. If animated sprites appear to be static images, make sure that your browser supports PNG animation. (Most modern browsers should display them just fine, though.)

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Duskako

by Capypara

Our favorite birb mascot now has his own little website with art and assets to use him in Explorers 🙂

https://skytemple.org/duskako.html

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SkyTemple randomizer

by Capypara

Hi!

The randomizer isn't working at the moment, I am very sorry about this. I will fix this early next week and also make sure the new version doesn't break because of errors in the sprite repository / no internet access.

Rescue Team DX Hacking News

DreamNexus

DreamNexus 0.1.2 has been released!

by techticks

Thanks for your patience! This release fixes many of the issues you've experienced in the initial release.

This release contains many important bug fixes, performance increases and usability improvements. Upgrading is recommended for all users.

Download: https://github.com/tech-ticks/DreamNexus/releases/tag/0.1.2

New features

  • Added support for Discord Rich Presence (thanks to @Capypara)

Bug fixes

  • Fixed an issue that caused every actor without a warehouse ID to use the same model as the player (https://www.reddit.com/r/MysteryDungeon/comments/q6jqll/riolus_epic_rescue_team_dx/)
  • Fixed an issue that caused some strings to get corrupted
  • Fixed broken wild Pokémon indexing, which caused broken stats and XP yield
  • Fixed incorrect data interpretation of spawn weights. Dungeon spawns now show a correct weight and allow specifying the "Special" flag which determines if a Pokémon can spawn normally in a dungeon or only under specific circumstances
  • Fixed HP not displaying in dungeon stats
  • Fixed some items showing up with a wrong name dungeon item lists
  • Fixed broken behaviour when adding and changing dungeon items
  • Fixed an issue that caused the "About" dialog to behave weirdly when opened multiple times (thanks to @light theme dream)
  • Fixed broken library and theme paths in the macOS version
  • Fixed missing executable permission flag on Linux build
  • Re-enabled automatic theme switching based on system settings on Windows

Improvements

  • Implemented an optimized algorithm for improving the GYU0 compression ratio, greatly decreasing the size of dungeon_balance.bin (thanks to @StrikerX3)
  • Improved dungeon_balance.bin compression speed with parallelization (thanks to @evandixon)
  • Improved user feedback when building modpacks, including the uploaded file count when deploying to a Switch
  • Parallelized builds for an overall build speed increase
  • Improved performance when opening some views or building modpacks for the first time by saving the converted executable main.elf to the disk
  • Improved Switch deployment speed slightly by uploading a large file in parallel to other files
  • Added logging when extracting ROMs (thanks to @evandixon)
  • Added logging if DreamNexus crashed before being able to display crashes in the UI (thanks to @evandixon)
  • The version number, including a build number in nightly builds, is now displayed in the About dialog

🚨 Upgrade notice 🚨

You need to do the following to ensure that this version works properly with existing modpacks before opening a modpack from an older version:

  • Delete the file Data/actors.yaml in the modpack directory
  • Delete the Data/dungeons folder in the modpack directory

This will reset any changes to actors or dungeons - if you need to keep this data, please reach out to us in the Discord server and we'll help you upgrade.

This software is in an early Alpha state, so please make backups of your projects and report bugs in our Discord or on GitHub. Moreover, the Mac version is currently considered experimental. Please let us know if the app doesn't start on your machine.

https://github.com/tech-ticks/DreamNexus/releases/tag/0.1.2

New Features

Changes

Fixes

Screenshots

I figured I ran an outdated version last week, when I took screenshots. Here are the (many) ones present on the latest version, but that I forgot last week.

you can also change the name of a dungeon in their interface, but no screenshots for brievety

Rescue Team Hacking News

RRT Decompilation progress

Editor's Notes

Did I miss anything? Feel free to open a github issue, contact me on Discord at marius851000#2522, send me an email at mariusdavid@laposte.net, on reddit to u/marius851000 or send me a message from an ActivityPub-compatible service (Mastodon) at marius851000@framapiaf.org.

Newsletter Credits

Written and formatted by marius851000#2522.