====== PMD ROM Hacking News of 6th march 2022 ====== ===== SkyTemple 1.3.4 ===== //By CapyPara in the SkyTemple discord server//
**New Features:** - Added the ability to edit idle animation types and item sort keys (#346; anonymous contributor) - Added simplified import for object sprites using simple PNG files (#356; thanks to @Burrito (marius)) **Improvements:** - SkyTemple now remembers if it was maximized when closed (thanks to @Emboarger; #348) - The "Unknown Item Spawns" for floors have been identified and renamed to be for the Secret Bazar Grab Bag and Secret Room item spawns respectively; the UI has been updated (thanks to @End, #362) - The DungeonInterrupt patch was updated to allow disabling the music fadeout (#368; anonymous contributor). - Files are no longer loaded in a seperate thread by default; the way files are asynchronously loaded can now be changed in the settings. This may cause SkyTemple to hang briefly when opening files. This was done to prevent crashes and replace this with a more flexible solution in the future. - For moves and items SkyTemple now pulls the type names from the ROM (fixes #334). - WTE images are now exported with the palette active that is currently selected for preview (#359). - Updated various tooltips in the dungeon floor editor (#382; thanks to @End). **Bugfixes:** - Fixed the World Map editor not working for some non-standard ROMs - Fixes to automatic adding of file extensions when exporting things (thanks in parts to @Emboarger and @Adex). Along with this various error messages related to this when canceling exports were fixed. - Fixed compatibility with newer DeSmuME builds for MacOS (thanks to @techticks; #357) - Fixed some translations not being applied under Windows. - Fixed switches being strecthed weirdly in the UI. - Fixed a crash when modifiying item tileset properties under Windows (#349) - Fixed the location names in the scenes list being off by one index (#380; thanks to @End) - Fixed the wrong actor, object or performer being deleted under some circumstances in the scene editor leading to inconsistencies and bugs in the UI (#372). - Fixed a crash when opening a dialog in the map background editor and then switching to any other view (#373). **Misc:** - SkyTemple now automatically sends error reports to help us improve it. This is opt-in, you will be asked about this on start. - SkyTemple now supports Python 3.10 and dropped support for Python 3.6 and 3.7. - A new theme (Zorin Blue Dark/Light) is now available for MacOS and Windows. It more closely fits in with the Look and Feel of MacOS and Windows 11. The old one is still the default but the new one can be chosen in the settings. NOTE: Localizations have not been updated for new texts. The next localization update will be applied for version 1.4.0. Download: https://projectpokemon.org/home/files/file/4193-skytemple-pmd2-rom-editor/
===== Explorers of the Spirits 1.0 on March 11 ===== //By MaxSchersey in the SkyTemple Discord server//
Hey all, I know that I've been MIA in this server for a while, but I have some good news: Explorers of the Spirit 1.0 is launching on Friday, March 11 at midnight EST. This version will contain all content that we have planned for the hack, clocking in at around a 20-hour main story with some additional dungeons thrown in for good measure. EotS was one of the very first SkyTemple hacks started after its beta launch in mid-2020, and a little under two years later, this is going to be the first playable full-length PMD story hack. More info to come in the lead-up to next Friday!
===== New Community Assets ===== ==== Pokémon ==== Animated sprites in this section are animated PNG files. If animated sprites appear to be static images, make sure that your browser supports PNG animation. (Most modern browsers should display them just fine, though.) This week, I changed the crediting. I'll now credit all the participant to the sprite. (I may change this sometimes. I kept miscrediting peoples). It also avoid duplicate entry. ~~pokechange:weekly54~~ ==== Not Pokémon ==== This week, I (finally) put in place "NotSpriteCollab". It's like SpriteCollab (the things where all the changes in the Pokémon section come from), but for things that can't be accepted here. (please note that this is run by me, not the usual SpriteCollab team. This is independant, althought it uses the same code for the bot). If you are interested, in using or submitting sprites or portraits, you can find more information the newsletter Discord server at https://discord.gg/VYNXFfHpuf . Please also note that most of the work here has been added here without asking first to the author. If you want your work removed, let me know. And changes here are not necessarily new. They just have been added to the bot recently. ~~pokechange:weekly55-notspritecollab~~ ====== Other ====== ===== Arceus's Wish Chapter 2 ===== //From the youtube description//
Kyle wakes to find himself in The Void, where he begins to uncover just what Arceus is having to battle against. Meanwhile, a mysterious cloaked stranger appears in Pleada Town, catching the local Rescue Team’s attention… until something far more concerning takes it back.
[[https://www.youtube.com/watch?v=jtxFt2j39ZM|Youtube video]] //I haven't yet had time to watch it, but it'll certainly be good// ====== About this newsletter ====== As a remainder, you can contribute to on-going publication of this newsletter. Help would really be appreciated. More information can be found on [[org:start|the dedicated page]]. Did I miss anything? Feel free to contact marius851000 on Discord at ''marius851000#2522'', with an email at ''mariusdavid@laposte.net'', on reddit with the user ''u/marius851000'', from an ActivityPub-compatible service (Mastodon) at ''@marius851000@framapiaf.org'' or on matrix at ''@marius851000:newsmatrix.pmdcollab.org''. ===== Newsletter Credits ===== Written and formatted by ''marius851000#2522''.