Hey, welcome back to the channel!
I’m Alec Young, the voice of Kyle -
you might remember me from the trailer, they uh…
said my name a bunch of times.
[VOICES CALLING FOR KYLE]
[D a z e d .]
As you may have noticed, this is not the first episode of Arceus’s Wish. I’m actually here to officially announce that we had to push back the release date to at least mid-june instead:
we unfortunately ended up having a few issues and overall perspective placed on us regarding the process of creating an episode for the show, as well as how long it takes to do so.
(whispering) By the way, if you want to hear a sneak peek of the first episode, and also find out different ways you can help us create episodes faster in the future, keep watching until the end!
One of the first problems we faced was having to recast two of the characters, which took us a few weeks alone.
Thankfully, we were able to find amazing and skilled voice actors to fill the roles, and we can’t wait for you to see them - all of them - in action as the show progresses.
After the recasting period, we had to get the new material and voice lines ready and edited, which had meant we were forced to stop working on the audio for episode one until that point.
It was good to get back to work on it once more, and progress was made swiftly for a period of time.
Now, on to some good news! The sound design for the first episode is actually finished:
there are only two - albeit important and time-consuming - aspects we are missing:
a lot of the art and music we need.
Every named character in the show is set to have various portraits that display different emotions - such as the ones you see me flipping between right here!
Because of this, and because we want to make sure not to rush our artists (especially considering this is a fan-made passion project,) we made the decision to push back the first episode’s release.
(whispering) By the way number two, we’re trying to get ourselves an animated intro sequence going, which is also going to take a bit.
It turns out that the episode is actually 50 to 100% longer than we expected or were really planning for, but we decided against cutting away or shrinking it, because
all that happens in it is pretty pertinent to get all of you wrapping your heads around the plot that immediately kicks off from the second episode onward.
So, in summary, we need more time to complete this episode!
After this, production of future episodes should go more smoothly, since we’ll be reusing assets such as a lot of character portraits and even some music at times.
Once we create a few episodes, we’ll be able to set reasonable expectations on how often we’ll be releasing episodes, and aim for regular intervals for them.
Well, you made it to the end of the video! [Except not at all.] If you want to help us, there’s actually a few different things you can do:
If you’re an artist, video editor or sound designer and would like to help us work on the show, even if just for a few episodes, you’re absolutely more than welcome to contact us through twitter or our Tumblr page
(although we tend to check our Twitter messages much more often, so you’ll be getting much more timely responses there.)
If you’re not any of those things, but think you know of people that are and could be interested, be sure to share the project’s trailer as well as any recruitment posts you find with them -
and yes, this video counts too!
If you want to go above and beyond with support, consider becoming an Underground Media Group Patron! We’d very much like to eventually give our productions a budget.
The UMG itself has no intention of keeping the money as profit for any projects that - like this one - aren’t fully original creations:
instead, having a budget of any substantial size would allow us to pay our artists and performers, thus allowing us to go further and further with what we’re able to make.
Being able to pay every single person in each project’s cast and crew is an eventual major goal for us, but we need to start somewhere if we hope to make that a reality.
(We know that we should hardly be expecting patrons as of the posting of this video, what with the first episode not even having been released yet, but once that does happen, we want to be sure people know how to support us!)
By becoming a Patron, you’ll have three different tier options: we call them wristbands, and they come in rainbow, gold and diamond levels respectively.
To summarize, rainbow-band patrons get access to general behind-the-scenes progress on all - and we mean all - of the projects the UMG has going on at any given time.
They’ll also earn a spot in the credits for every video we put up on this channel, from show episodes to update videos, like this one.
Gold-band patrons carry over all rainbow band perks, with the added bonus of access to special polls that help us decide an array of different things from how our projects are made, down to what projects we take on next!
This tier will also see patrons receive casting and artist calls for our projects early on, before public release, so that they get a chance to throw their hats in the ring to be part of what we do!
Diamond-band patrons also carry over both the previous tiers’ benefits, but will be given special access to project development groups, such as discord servers!
They’ll also be able to have direct input in our projects, such as a chance to create their own minor-role characters, and have the chance to watch episodes of our serially-released content a whole week before release elsewhere!
Now that we’ve caught you up to speed on just about everything that’s happened, we hope you’ll stick around and see this story to its completion!
We have a somewhat clear trajectory planned, and we know how it’s going to end.
It will span about three seasons, so stick around…!
See you on Episode one! Here’s the little audio sneak peek you were promised...