Group (dic32) | |
DebugGroupName | フロー開始 |
Children | ShopStart, If, If, If |
Layout | W = 588, H = 1, X = 25, LB = yes |
| |
ShopStart (dic4, $0x2CFB) | |
LuaCalls | script/menu/menu_shop_rankup.lua: MenuRankupShop_Start() (???=False) |
Incoming | start |
Outgoing | next |
Layout | W = 548, H = 158, X = 20, LB = yes |
| |
If (dic12, $0x920D) | |
If | ダンジョンコンプリート演出済み |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 28, LB = yes |
| |
If (dic20, $0x1981) | |
If | ダンジョンコンプリートしてる |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 44, LB = yes |
| |
If (dic28, $0xDB5E) | |
If | ランクが最大 |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 50, LB = yes |
| |
Group (dic60) | |
DebugGroupName | 世界からのダンジョン選択 |
Children | FuncCall, Through, ShopStart |
Layout | W = 842, H = 1, X = 755, LB = yes |
| |
FuncCall (dic44, $0xDDEB, $0xD3F9) | |
Call | MapSelect(GASHO) |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 29, LB = yes |
| |
Through (dic50, $0xE4A9) | |
Incoming | start |
Outgoing | |
Layout | W = 238, H = 84, X = 20, LB = yes |
| |
ShopStart (dic56, $0x98A0) | |
LuaCalls | script/menu/menu_shop_rankup.lua: MenuRankupShop_Start() (???=False) |
Incoming | start |
Outgoing | next |
Layout | W = 548, H = 158, X = 274, LB = yes |
| |
Group (dic70) | |
DebugGroupName | コンプリート演出 |
Children | Lua |
Layout | W = 588, H = 1, X = 649, LB = yes |
| |
Lua (dic66, $0xFEE8) | |
LuaCalls | script/menu/menu_shop_rankup.lua: MenuRankupShop_CompleteEvent() (???=False) |
Incoming | start |
Outgoing | next |
Layout | W = 548, H = 138, X = 20, LB = yes |
| |
Group (dic138) | |
DebugGroupName | ランクアップチェック |
Children | FuncCall, SysMsg, FuncCall, If, If, Lua, SysMsg, SysMsg |
Layout | W = 1083, H = 1, X = 33, LB = yes |
| |
FuncCall (dic82, $0x4245, $0xB1F0) | |
Call | PlayPutSe() |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 378, LB = yes |
| |
SysMsg (dic88, $0x6AE1) | |
SysMessageList | RANKUP_SET_ORB |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 253, LB = yes |
| |
FuncCall (dic100, $0xE923, $0xE901) | |
Call | StartEffect() |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 20, LB = yes |
| |
If (dic108, $0xE561) | |
If | ランクアップする |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 213, LB = yes |
| |
If (dic116, $0x5599) | |
If | ランクが最大 |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 210, LB = yes |
| |
Lua (dic122, $0x231A) | |
LuaCalls | script/menu/menu_shop_rankup.lua: MenuRankupShop_SetTag() (???=False) |
Incoming | start |
Outgoing | next |
Layout | W = 548, H = 138, X = 515, LB = yes |
| |
SysMsg (dic128, $0x745A) | |
SysMessageList | RANKUP_NEXT_RANK_POINT_MAX |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 251, LB = yes |
| |
SysMsg (dic134, $0x7758) | |
SysMessageList | RANKUP_NEXT_RANK_POINT_ANNOUNCE |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 529, LB = no |
| |
Group (dic154) | |
DebugGroupName | ランクアップ |
Children | FuncCall |
Layout | W = 505, H = 1, X = 32, LB = yes |
| |
FuncCall (dic150, $0x481B, $0x4F26) | |
Call | RankupMessage() |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 20, LB = yes |
| |
Group (dic270) | |
DebugGroupName | 報酬 |
Children | FuncCall, Group, Through, FuncCall, If, If, SysMsg, SysMsg |
Layout | W = 1073, H = 1, X = 189, LB = yes |
| |
FuncCall (dic166, $0x7C23, $0x1289) | |
Call | RankupGetItem() |
Incoming | start, reStart |
Outgoing | |
Layout | W = 465, H = 104, X = 59, LB = yes |
| |
Group (dic220) | |
DebugGroupName | 報酬オーバーフロー(カフェからの移植) |
Children | Variable, CafeSelectDecide, FuncCall, IfVariable, SysMsg, IfVariable, SysMsg |
Layout | W = 615, H = 1, X = 20, LB = yes |
| |
Variable (dic172, $0x6D2A) | |
Assignments | SET ValOverItem = 0 (VALUE) SET ValOverMoney = 0 (VALUE) |
Incoming | start |
Outgoing | next |
Layout | W = 534, H = 154, X = 20, LB = yes |
| |
CafeSelectDecide (dic178, $0x3A8E) | |
Incoming | start |
Outgoing | next |
Layout | W = 238, H = 84, X = 20, LB = yes |
| |
FuncCall (dic190, $0x51EE, $0x9411) | |
Call | RankupGetItem() |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 53, LB = yes |
| |
IfVariable (dic197, $0xC697) | |
Logic | IF ValOverItem == 1 THEN YES |
Incoming | start |
Outgoing | y, n |
Layout | W = 441, H = 104, X = 23, LB = yes |
| |
SysMsg (dic203, $0xF295) | |
SysMessageList | RANKUP_WHAREHOUSE_ITEM_MAX_OVER |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 310, LB = yes |
| |
IfVariable (dic210, $0x8BC0) | |
Logic | IF ValOverMoney == 1 THEN YES |
Incoming | start |
Outgoing | y, n |
Layout | W = 441, H = 104, X = 21, LB = yes |
| |
SysMsg (dic216, $0x4CC8) | |
SysMessageList | RANKUP_WHAREHOUSE_MONEY_MAX_OVER |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 327, LB = yes |
| |
Through (dic226, $0xF865) | |
Incoming | start |
Outgoing | next1 |
Layout | W = 238, H = 84, X = 194, LB = yes |
| |
FuncCall (dic238, $0xFE84, $0x733F) | |
Call | RankupOrb() |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 195, LB = yes |
| |
If (dic246, $0x1AB7) | |
If | 次のランクポイントまで0ポイントか |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 196, LB = yes |
| |
If (dic254, $0xD72E) | |
If | ランクが最大 |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 182, LB = yes |
| |
SysMsg (dic260, $0x5378) | |
SysMessageList | RANKUP_RANKUP_BLOCK_MESSAGE |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 189, LB = yes |
| |
SysMsg (dic266, $0x5B7F) | |
SysMessageList | RANKUP_FINISH_AND_NEXT_RANK_POINT_ANNOUNCE |
Incoming | start |
Outgoing | next |
TagSet | (menu_shop_rankup, MenuRankupShop_SetTag, False) |
Layout | W = 548, H = 201, X = 505, LB = no |
| |
Group (dic304) | |
DebugGroupName | やめる |
Children | FuncCall, SysMsg, SysMsg, Lua |
Layout | W = 636, H = 1, X = 31, LB = yes |
| |
FuncCall (dic282, $0x75BA, $0x561F) | |
Call | PlayRemoveSe() |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 57, LB = yes |
| |
SysMsg (dic288, $0x54CC) | |
SysMessageList | RANKUP_EXIT |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 58, LB = yes |
| |
SysMsg (dic294, $0x434A) | |
SysMessageList | RANKUP_EXIT_ADD_FRIEND_VER |
Incoming | start |
Outgoing | |
Layout | W = 268, H = 193, X = 348, LB = no |
| |
Lua (dic300, $0x0AAF) | |
LuaCalls | script/menu/menu_shop_rankup.lua: MenuRankupShop_End() (???=False) |
Incoming | start |
Outgoing | |
Layout | W = 548, H = 138, X = 20, LB = yes |
|
(blank space at end)