Top: vec59 dic0: <- vec1[0] idname = $0x2CFB in = start dic1: <- vec1[1] out = next to = $0x920D dic2: <- dic3.layoutPos posH = 158 posW = 548 posX = 20 dic3: <- dic4.layout layoutPos = dic2 lineBreak = true dic4: <- dic5.ShopStart Lua = vec0 Owner = socket = vec1 layout = dic3 dic5: <- vec5[0] ShopStart = dic4 dic6: <- vec2[0] idname = $0x920D in = start dic7: <- vec2[1] out = y to = $0xDDEB dic8: <- vec2[2] out = n to = $0x1981 dic9: <- dic12.If Q = ダンジョンコンプリート演出済み dic10: <- dic11.layoutPos posH = 135 posW = 238 posX = 28 dic11: <- dic12.layout layoutPos = dic10 lineBreak = true dic12: <- dic13.If socket = vec2 If = dic9 layout = dic11 dic13: <- vec5[1] If = dic12 dic14: <- vec3[0] idname = $0x1981 in = start dic15: <- vec3[1] out = y to = $0xDB5E dic16: <- vec3[2] out = n to = $0x4245 dic17: <- dic20.If Q = ダンジョンコンプリートしてる dic18: <- dic19.layoutPos posH = 135 posW = 238 posX = 44 dic19: <- dic20.layout layoutPos = dic18 lineBreak = true dic20: <- dic21.If socket = vec3 If = dic17 layout = dic19 dic21: <- vec5[2] If = dic20 dic22: <- vec4[0] idname = $0xDB5E in = start dic23: <- vec4[1] out = y to = $0xFEE8 dic24: <- vec4[2] out = n to = $0x4245 dic25: <- dic28.If Q = ランクが最大 dic26: <- dic27.layoutPos posH = 135 posW = 238 posX = 50 dic27: <- dic28.layout layoutPos = dic26 lineBreak = true dic28: <- dic29.If socket = vec4 If = dic25 layout = dic27 dic29: <- vec5[3] If = dic28 dic30: <- dic31.layoutPos posH = 1 posW = 588 posX = 25 dic31: <- dic32.layout layoutPos = dic30 lineBreak = true dic32: <- dic33.Group debug_groupname = フロー開始 data = vec5 layout = dic31 debugmenu_tag = dic33: <- vec59[0] Group = dic32 dic34: <- vec6[0] idname = $0xDDEB in = start dic35: <- vec6[1] idname = $0xD3F9 in = reStart dic36: <- vec6[2] out = next1 to = $0xE4A9 dic37: <- vec6[3] out = next2 to = $0x98A0 dic38: <- vec6[4] out = next3 to = dic39: <- vec6[5] out = next4 to = dic40: <- vec6[6] out = next5 to = dic41: <- vec6[7] out = cancel to = dic42: <- dic43.layoutPos posH = 104 posW = 465 posX = 29 dic43: <- dic44.layout layoutPos = dic42 lineBreak = true dic44: <- dic45.FuncCall symbol = MapSelect socket = vec6 option = GASHO layout = dic43 dic45: <- vec10[0] FuncCall = dic44 dic46: <- vec7[0] idname = $0xE4A9 in = start dic47: <- vec7[1] out = next1 to = dic48: <- dic49.layoutPos posH = 84 posW = 238 posX = 20 dic49: <- dic50.layout layoutPos = dic48 lineBreak = true dic50: <- dic51.Through socket = vec7 layout = dic49 dic51: <- vec10[1] Through = dic50 dic52: <- vec9[0] idname = $0x98A0 in = start dic53: <- vec9[1] out = next to = $0x75BA dic54: <- dic55.layoutPos posH = 158 posW = 548 posX = 274 dic55: <- dic56.layout layoutPos = dic54 lineBreak = true dic56: <- dic57.ShopStart Lua = vec8 Owner = socket = vec9 layout = dic55 dic57: <- vec10[2] ShopStart = dic56 dic58: <- dic59.layoutPos posH = 1 posW = 842 posX = 755 dic59: <- dic60.layout layoutPos = dic58 lineBreak = true dic60: <- dic61.Group debug_groupname = 世界からのダンジョン選択 data = vec10 layout = dic59 debugmenu_tag = dic61: <- vec59[1] Group = dic60 dic62: <- vec12[0] idname = $0xFEE8 in = start dic63: <- vec12[1] out = next to = $0x75BA dic64: <- dic65.layoutPos posH = 138 posW = 548 posX = 20 dic65: <- dic66.layout layoutPos = dic64 lineBreak = true dic66: <- dic67.Lua Lua = vec11 socket = vec12 layout = dic65 dic67: <- vec13[0] Lua = dic66 dic68: <- dic69.layoutPos posH = 1 posW = 588 posX = 649 dic69: <- dic70.layout layoutPos = dic68 lineBreak = true dic70: <- dic71.Group debug_groupname = コンプリート演出 data = vec13 layout = dic69 debugmenu_tag = dic71: <- vec59[2] Group = dic70 dic72: <- vec14[0] idname = $0x4245 in = start dic73: <- vec14[1] idname = $0xB1F0 in = reStart dic74: <- vec14[2] out = next1 to = $0x6AE1 dic75: <- vec14[3] out = next2 to = dic76: <- vec14[4] out = next3 to = dic77: <- vec14[5] out = next4 to = dic78: <- vec14[6] out = next5 to = dic79: <- vec14[7] out = cancel to = dic80: <- dic81.layoutPos posH = 104 posW = 465 posX = 378 dic81: <- dic82.layout layoutPos = dic80 lineBreak = true dic82: <- dic83.FuncCall symbol = PlayPutSe socket = vec14 option = layout = dic81 dic83: <- vec26[0] FuncCall = dic82 dic84: <- vec16[0] idname = $0x6AE1 in = start dic85: <- vec16[1] out = next to = $0xE923 dic86: <- dic87.layoutPos posH = 193 posW = 268 posX = 253 dic87: <- dic88.layout layoutPos = dic86 lineBreak = true dic88: <- dic89.SysMsg SysMsgList = vec15 socket = vec16 TagSet = KeyHelp = layout = dic87 dic89: <- vec26[1] SysMsg = dic88 dic90: <- vec17[0] idname = $0xE923 in = start dic91: <- vec17[1] idname = $0xE901 in = reStart dic92: <- vec17[2] out = next1 to = $0xE561 dic93: <- vec17[3] out = next2 to = dic94: <- vec17[4] out = next3 to = dic95: <- vec17[5] out = next4 to = dic96: <- vec17[6] out = next5 to = dic97: <- vec17[7] out = cancel to = dic98: <- dic99.layoutPos posH = 104 posW = 465 posX = 20 dic99: <- dic100.layout layoutPos = dic98 lineBreak = true dic100: <- dic101.FuncCall symbol = StartEffect socket = vec17 option = layout = dic99 dic101: <- vec26[2] FuncCall = dic100 dic102: <- vec18[0] idname = $0xE561 in = start dic103: <- vec18[1] out = y to = $0x481B dic104: <- vec18[2] out = n to = $0x5599 dic105: <- dic108.If Q = ランクアップする dic106: <- dic107.layoutPos posH = 135 posW = 238 posX = 213 dic107: <- dic108.layout layoutPos = dic106 lineBreak = true dic108: <- dic109.If socket = vec18 If = dic105 layout = dic107 dic109: <- vec26[3] If = dic108 dic110: <- vec19[0] idname = $0x5599 in = start dic111: <- vec19[1] out = y to = $0x745A dic112: <- vec19[2] out = n to = $0x231A dic113: <- dic116.If Q = ランクが最大 dic114: <- dic115.layoutPos posH = 135 posW = 238 posX = 210 dic115: <- dic116.layout layoutPos = dic114 lineBreak = true dic116: <- dic117.If socket = vec19 If = dic113 layout = dic115 dic117: <- vec26[4] If = dic116 dic118: <- vec21[0] idname = $0x231A in = start dic119: <- vec21[1] out = next to = $0x7758 dic120: <- dic121.layoutPos posH = 138 posW = 548 posX = 515 dic121: <- dic122.layout layoutPos = dic120 lineBreak = true dic122: <- dic123.Lua Lua = vec20 socket = vec21 layout = dic121 dic123: <- vec26[5] Lua = dic122 dic124: <- vec23[0] idname = $0x745A in = start dic125: <- vec23[1] out = next to = $0x75BA dic126: <- dic127.layoutPos posH = 193 posW = 268 posX = 251 dic127: <- dic128.layout layoutPos = dic126 lineBreak = true dic128: <- dic129.SysMsg SysMsgList = vec22 socket = vec23 TagSet = KeyHelp = layout = dic127 dic129: <- vec26[6] SysMsg = dic128 dic130: <- vec25[0] idname = $0x7758 in = start dic131: <- vec25[1] out = next to = $0x75BA dic132: <- dic133.layoutPos posH = 193 posW = 268 posX = 529 dic133: <- dic134.layout layoutPos = dic132 lineBreak = false dic134: <- dic135.SysMsg SysMsgList = vec24 socket = vec25 TagSet = KeyHelp = layout = dic133 dic135: <- vec26[7] SysMsg = dic134 dic136: <- dic137.layoutPos posH = 1 posW = 1083 posX = 33 dic137: <- dic138.layout layoutPos = dic136 lineBreak = true dic138: <- dic139.Group debug_groupname = ランクアップチェック data = vec26 layout = dic137 debugmenu_tag = dic139: <- vec59[3] Group = dic138 dic140: <- vec27[0] idname = $0x481B in = start dic141: <- vec27[1] idname = $0x4F26 in = reStart dic142: <- vec27[2] out = next1 to = $0x6D2A dic143: <- vec27[3] out = next2 to = dic144: <- vec27[4] out = next3 to = dic145: <- vec27[5] out = next4 to = dic146: <- vec27[6] out = next5 to = dic147: <- vec27[7] out = cancel to = dic148: <- dic149.layoutPos posH = 104 posW = 465 posX = 20 dic149: <- dic150.layout layoutPos = dic148 lineBreak = true dic150: <- dic151.FuncCall symbol = RankupMessage socket = vec27 option = layout = dic149 dic151: <- vec28[0] FuncCall = dic150 dic152: <- dic153.layoutPos posH = 1 posW = 505 posX = 32 dic153: <- dic154.layout layoutPos = dic152 lineBreak = true dic154: <- dic155.Group debug_groupname = ランクアップ data = vec28 layout = dic153 debugmenu_tag = dic155: <- vec59[4] Group = dic154 dic156: <- vec29[0] idname = $0x7C23 in = start dic157: <- vec29[1] idname = $0x1289 in = reStart dic158: <- vec29[2] out = next1 to = dic159: <- vec29[3] out = next2 to = dic160: <- vec29[4] out = next3 to = dic161: <- vec29[5] out = next4 to = dic162: <- vec29[6] out = next5 to = dic163: <- vec29[7] out = cancel to = dic164: <- dic165.layoutPos posH = 104 posW = 465 posX = 59 dic165: <- dic166.layout layoutPos = dic164 lineBreak = true dic166: <- dic167.FuncCall symbol = RankupGetItem socket = vec29 option = layout = dic165 dic167: <- vec50[0] FuncCall = dic166 dic168: <- vec30[0] idname = $0x6D2A in = start dic169: <- vec30[1] out = next to = $0x51EE dic170: <- dic171.layoutPos posH = 154 posW = 534 posX = 20 dic171: <- dic172.layout layoutPos = dic170 lineBreak = true dic172: <- dic173.Variable socket = vec30 Variable = vec31 layout = dic171 dic173: <- vec40[0] Variable = dic172 dic174: <- vec32[0] idname = $0x3A8E in = start dic175: <- vec32[1] out = next to = $0xC697 dic176: <- dic177.layoutPos posH = 84 posW = 238 posX = 20 dic177: <- dic178.layout layoutPos = dic176 lineBreak = true dic178: <- dic179.CafeSelectDecide socket = vec32 layout = dic177 dic179: <- vec40[1] CafeSelectDecide = dic178 dic180: <- vec33[0] idname = $0x51EE in = start dic181: <- vec33[1] idname = $0x9411 in = reStart dic182: <- vec33[2] out = next1 to = $0xC697 dic183: <- vec33[3] out = next2 to = dic184: <- vec33[4] out = next3 to = dic185: <- vec33[5] out = next4 to = dic186: <- vec33[6] out = next5 to = dic187: <- vec33[7] out = cancel to = dic188: <- dic189.layoutPos posH = 104 posW = 465 posX = 53 dic189: <- dic190.layout layoutPos = dic188 lineBreak = true dic190: <- dic191.FuncCall symbol = RankupGetItem socket = vec33 option = layout = dic189 dic191: <- vec40[2] FuncCall = dic190 dic192: <- vec34[0] idname = $0xC697 in = start dic193: <- vec34[1] out = y to = $0xF295 dic194: <- vec34[2] out = n to = $0x8BC0 dic195: <- dic196.layoutPos posH = 104 posW = 441 posX = 23 dic196: <- dic197.layout layoutPos = dic195 lineBreak = true dic197: <- dic198.IfVariable symbol = ValOverItem socket = vec34 if = 1 layout = dic196 dic198: <- vec40[3] IfVariable = dic197 dic199: <- vec36[0] idname = $0xF295 in = start dic200: <- vec36[1] out = next to = $0x8BC0 dic201: <- dic202.layoutPos posH = 193 posW = 268 posX = 310 dic202: <- dic203.layout layoutPos = dic201 lineBreak = true dic203: <- dic204.SysMsg SysMsgList = vec35 socket = vec36 TagSet = KeyHelp = layout = dic202 dic204: <- vec40[4] SysMsg = dic203 dic205: <- vec37[0] idname = $0x8BC0 in = start dic206: <- vec37[1] out = y to = $0x4CC8 dic207: <- vec37[2] out = n to = $0xF865 dic208: <- dic209.layoutPos posH = 104 posW = 441 posX = 21 dic209: <- dic210.layout layoutPos = dic208 lineBreak = true dic210: <- dic211.IfVariable symbol = ValOverMoney socket = vec37 if = 1 layout = dic209 dic211: <- vec40[5] IfVariable = dic210 dic212: <- vec39[0] idname = $0x4CC8 in = start dic213: <- vec39[1] out = next to = $0xF865 dic214: <- dic215.layoutPos posH = 193 posW = 268 posX = 327 dic215: <- dic216.layout layoutPos = dic214 lineBreak = true dic216: <- dic217.SysMsg SysMsgList = vec38 socket = vec39 TagSet = KeyHelp = layout = dic215 dic217: <- vec40[6] SysMsg = dic216 dic218: <- dic219.layoutPos posH = 1 posW = 615 posX = 20 dic219: <- dic220.layout layoutPos = dic218 lineBreak = true dic220: <- dic221.Group debug_groupname = 報酬オーバーフロー(カフェからの移植) data = vec40 layout = dic219 debugmenu_tag = dic221: <- vec50[1] Group = dic220 dic222: <- vec41[0] idname = $0xF865 in = start dic223: <- vec41[1] out = next1 to = $0xFE84 dic224: <- dic225.layoutPos posH = 84 posW = 238 posX = 194 dic225: <- dic226.layout layoutPos = dic224 lineBreak = true dic226: <- dic227.Through socket = vec41 layout = dic225 dic227: <- vec50[2] Through = dic226 dic228: <- vec42[0] idname = $0xFE84 in = start dic229: <- vec42[1] idname = $0x733F in = reStart dic230: <- vec42[2] out = next1 to = $0x1AB7 dic231: <- vec42[3] out = next2 to = dic232: <- vec42[4] out = next3 to = dic233: <- vec42[5] out = next4 to = dic234: <- vec42[6] out = next5 to = dic235: <- vec42[7] out = cancel to = dic236: <- dic237.layoutPos posH = 104 posW = 465 posX = 195 dic237: <- dic238.layout layoutPos = dic236 lineBreak = true dic238: <- dic239.FuncCall symbol = RankupOrb socket = vec42 option = layout = dic237 dic239: <- vec50[3] FuncCall = dic238 dic240: <- vec43[0] idname = $0x1AB7 in = start dic241: <- vec43[1] out = y to = $0xD72E dic242: <- vec43[2] out = n to = $0x5B7F dic243: <- dic246.If Q = 次のランクポイントまで0ポイントか dic244: <- dic245.layoutPos posH = 135 posW = 238 posX = 196 dic245: <- dic246.layout layoutPos = dic244 lineBreak = true dic246: <- dic247.If socket = vec43 If = dic243 layout = dic245 dic247: <- vec50[4] If = dic246 dic248: <- vec44[0] idname = $0xD72E in = start dic249: <- vec44[1] out = y to = $0x75BA dic250: <- vec44[2] out = n to = $0x5378 dic251: <- dic254.If Q = ランクが最大 dic252: <- dic253.layoutPos posH = 135 posW = 238 posX = 182 dic253: <- dic254.layout layoutPos = dic252 lineBreak = true dic254: <- dic255.If socket = vec44 If = dic251 layout = dic253 dic255: <- vec50[5] If = dic254 dic256: <- vec46[0] idname = $0x5378 in = start dic257: <- vec46[1] out = next to = $0x75BA dic258: <- dic259.layoutPos posH = 193 posW = 268 posX = 189 dic259: <- dic260.layout layoutPos = dic258 lineBreak = true dic260: <- dic261.SysMsg SysMsgList = vec45 socket = vec46 TagSet = KeyHelp = layout = dic259 dic261: <- vec50[6] SysMsg = dic260 dic262: <- vec48[0] idname = $0x5B7F in = start dic263: <- vec48[1] out = next to = $0x75BA dic264: <- dic265.layoutPos posH = 201 posW = 548 posX = 505 dic265: <- dic266.layout layoutPos = dic264 lineBreak = false dic266: <- dic267.SysMsg SysMsgList = vec47 socket = vec48 TagSet = vec49 KeyHelp = layout = dic265 dic267: <- vec50[7] SysMsg = dic266 dic268: <- dic269.layoutPos posH = 1 posW = 1073 posX = 189 dic269: <- dic270.layout layoutPos = dic268 lineBreak = true dic270: <- dic271.Group debug_groupname = 報酬 data = vec50 layout = dic269 debugmenu_tag = dic271: <- vec59[5] Group = dic270 dic272: <- vec51[0] idname = $0x75BA in = start dic273: <- vec51[1] idname = $0x561F in = reStart dic274: <- vec51[2] out = next1 to = $0x54CC dic275: <- vec51[3] out = next2 to = dic276: <- vec51[4] out = next3 to = dic277: <- vec51[5] out = next4 to = dic278: <- vec51[6] out = next5 to = dic279: <- vec51[7] out = cancel to = dic280: <- dic281.layoutPos posH = 104 posW = 465 posX = 57 dic281: <- dic282.layout layoutPos = dic280 lineBreak = true dic282: <- dic283.FuncCall symbol = PlayRemoveSe socket = vec51 option = layout = dic281 dic283: <- vec58[0] FuncCall = dic282 dic284: <- vec53[0] idname = $0x54CC in = start dic285: <- vec53[1] out = next to = $0x0AAF dic286: <- dic287.layoutPos posH = 193 posW = 268 posX = 58 dic287: <- dic288.layout layoutPos = dic286 lineBreak = true dic288: <- dic289.SysMsg SysMsgList = vec52 socket = vec53 TagSet = KeyHelp = layout = dic287 dic289: <- vec58[1] SysMsg = dic288 dic290: <- vec55[0] idname = $0x434A in = start dic291: <- vec55[1] out = next to = dic292: <- dic293.layoutPos posH = 193 posW = 268 posX = 348 dic293: <- dic294.layout layoutPos = dic292 lineBreak = false dic294: <- dic295.SysMsg SysMsgList = vec54 socket = vec55 TagSet = KeyHelp = layout = dic293 dic295: <- vec58[2] SysMsg = dic294 dic296: <- vec57[0] idname = $0x0AAF in = start dic297: <- vec57[1] out = next to = dic298: <- dic299.layoutPos posH = 138 posW = 548 posX = 20 dic299: <- dic300.layout layoutPos = dic298 lineBreak = true dic300: <- dic301.Lua Lua = vec56 socket = vec57 layout = dic299 dic301: <- vec58[3] Lua = dic300 dic302: <- dic303.layoutPos posH = 1 posW = 636 posX = 31 dic303: <- dic304.layout layoutPos = dic302 lineBreak = true dic304: <- dic305.Group debug_groupname = やめる data = vec58 layout = dic303 debugmenu_tag = dic305: <- vec59[6] Group = dic304 vec0: <- dic4.Lua menu_shop_rankup MenuRankupShop_Start FALSE __END_KEY__ vec1: <- dic4.socket dic0 dic1 vec2: <- dic12.socket dic6 dic7 dic8 vec3: <- dic20.socket dic14 dic15 dic16 vec4: <- dic28.socket dic22 dic23 dic24 vec5: <- dic32.data dic5 dic13 dic21 dic29 vec6: <- dic44.socket dic34 dic35 dic36 dic37 dic38 dic39 dic40 dic41 vec7: <- dic50.socket dic46 dic47 vec8: <- dic56.Lua menu_shop_rankup MenuRankupShop_Start FALSE __END_KEY__ vec9: <- dic56.socket dic52 dic53 vec10: <- dic60.data dic45 dic51 dic57 vec11: <- dic66.Lua menu_shop_rankup MenuRankupShop_CompleteEvent FALSE __END_KEY__ vec12: <- dic66.socket dic62 dic63 vec13: <- dic70.data dic67 vec14: <- dic82.socket dic72 dic73 dic74 dic75 dic76 dic77 dic78 dic79 vec15: <- dic88.SysMsgList RANKUP_SET_ORB vec16: <- dic88.socket dic84 dic85 vec17: <- dic100.socket dic90 dic91 dic92 dic93 dic94 dic95 dic96 dic97 vec18: <- dic108.socket dic102 dic103 dic104 vec19: <- dic116.socket dic110 dic111 dic112 vec20: <- dic122.Lua menu_shop_rankup MenuRankupShop_SetTag FALSE __END_KEY__ vec21: <- dic122.socket dic118 dic119 vec22: <- dic128.SysMsgList RANKUP_NEXT_RANK_POINT_MAX vec23: <- dic128.socket dic124 dic125 vec24: <- dic134.SysMsgList RANKUP_NEXT_RANK_POINT_ANNOUNCE vec25: <- dic134.socket dic130 dic131 vec26: <- dic138.data dic83 dic89 dic101 dic109 dic117 dic123 dic129 dic135 vec27: <- dic150.socket dic140 dic141 dic142 dic143 dic144 dic145 dic146 dic147 vec28: <- dic154.data dic151 vec29: <- dic166.socket dic156 dic157 dic158 dic159 dic160 dic161 dic162 dic163 vec30: <- dic172.socket dic168 dic169 vec31: <- dic172.Variable VALUE ValOverItem 0 __END_KEY__ VALUE ValOverMoney 0 __END_KEY__ vec32: <- dic178.socket dic174 dic175 vec33: <- dic190.socket dic180 dic181 dic182 dic183 dic184 dic185 dic186 dic187 vec34: <- dic197.socket dic192 dic193 dic194 vec35: <- dic203.SysMsgList RANKUP_WHAREHOUSE_ITEM_MAX_OVER vec36: <- dic203.socket dic199 dic200 vec37: <- dic210.socket dic205 dic206 dic207 vec38: <- dic216.SysMsgList RANKUP_WHAREHOUSE_MONEY_MAX_OVER vec39: <- dic216.socket dic212 dic213 vec40: <- dic220.data dic173 dic179 dic191 dic198 dic204 dic211 dic217 vec41: <- dic226.socket dic222 dic223 vec42: <- dic238.socket dic228 dic229 dic230 dic231 dic232 dic233 dic234 dic235 vec43: <- dic246.socket dic240 dic241 dic242 vec44: <- dic254.socket dic248 dic249 dic250 vec45: <- dic260.SysMsgList RANKUP_RANKUP_BLOCK_MESSAGE vec46: <- dic260.socket dic256 dic257 vec47: <- dic266.SysMsgList RANKUP_FINISH_AND_NEXT_RANK_POINT_ANNOUNCE vec48: <- dic266.socket dic262 dic263 vec49: <- dic266.TagSet menu_shop_rankup MenuRankupShop_SetTag FALSE __END_KEY__ vec50: <- dic270.data dic167 dic221 dic227 dic239 dic247 dic255 dic261 dic267 vec51: <- dic282.socket dic272 dic273 dic274 dic275 dic276 dic277 dic278 dic279 vec52: <- dic288.SysMsgList RANKUP_EXIT vec53: <- dic288.socket dic284 dic285 vec54: <- dic294.SysMsgList RANKUP_EXIT_ADD_FRIEND_VER vec55: <- dic294.socket dic290 dic291 vec56: <- dic300.Lua menu_shop_rankup MenuRankupShop_End FALSE __END_KEY__ vec57: <- dic300.socket dic296 dic297 vec58: <- dic304.data dic283 dic289 dic295 dic301 vec59: (no backlink) dic33 dic61 dic71 dic139 dic155 dic271 dic305