ShopStart (dic4, $0x0001) | |
Owner | NYAASU |
LuaCalls | script/menu/menu_shop_mansion.lua: MenuMansion_Start() (???=False) |
Incoming | start |
Outgoing | next |
Layout | W = 548, H = 158, X = 31, LB = yes |
| |
FuncCall (dic16, $0x44E1, $0xEDFB) | |
Call | Mansion(Init) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 28, LB = yes |
| |
Variable (dic22, $0x5D50) | |
Assignments | SET first_message = 0 (VALUE) |
Incoming | start |
Outgoing | next |
Layout | W = 534, H = 131, X = 29, LB = yes |
| |
Variable (dic28, $0x95AA) | |
Assignments | SET agree_internet_access = 0 (VALUE) |
Incoming | start |
Outgoing | next |
Layout | W = 534, H = 131, X = 25, LB = yes |
| |
Group (dic78) | |
DebugGroupName | 施設トップメニュー |
Children | Group, ChoiceN, ChoiceN |
Layout | W = 1289, H = 1, X = 29, LB = yes |
| |
Group (dic46) | |
DebugGroupName | 初回来店時の説明 |
Children | If, Talk |
Layout | W = 494, H = 1, X = 20, LB = yes |
| |
If (dic36, $0x0587) | |
If | 初回来店 |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 20, LB = yes |
| |
Talk (dic42, $0x3B94) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_HELP_FIRST |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 106, LB = yes |
| |
ChoiceN (dic60, $0xD961) | |
Character | NYAASU |
Message | SHOP_MANSION_WELCOME |
Choices | 1 = SHOP_MANSION_WELCOME_GO_DUNGEON 2 = SHOP_MANSION_WELCOME_VIEW_REPLAY_DATA 3 = SHOP_MANSION_NETWARK_VIEW_OTHER_REPLAY_DATA 4 = SHOP_MANSION_WELCOME_NETWORK 5 = SHOP_MANSION_WELCOME_HELP |
FaceType | NORMAL |
Incoming | start |
Outgoing | next1, next2, next3, next4, next5, cancel |
KeyHelp | BUTTON_GUIDE_SHOP_SELECT_MAIN_VER_SERVICE |
Layout | W = 606, H = 411, X = 40, LB = yes |
| |
ChoiceN (dic74, $0x3CD7) | |
Character | NYAASU |
Message | SHOP_MANSION_SERIES |
Choices | 1 = SHOP_MANSION_SERIES_GO_DUNGEON 2 = SHOP_MANSION_SERIES_VIEW_REPLAY_DATA 3 = SHOP_MANSION_NETWARK_VIEW_OTHER_REPLAY_DATA 4 = SHOP_MANSION_SERIES_NETWORK 5 = SHOP_MANSION_SERIES_HELP |
FaceType | NORMAL |
Incoming | start |
Outgoing | next1, next2, next3, next4, next5, cancel |
KeyHelp | BUTTON_GUIDE_SHOP_SELECT_MAIN_VER_SERVICE |
Layout | W = 606, H = 411, X = 663, LB = no |
| |
Group (dic100) | |
DebugGroupName | 編成メニュからダンジョンへのサンプル |
Children | FuncCall, ShopStart |
Layout | W = 588, H = 1, X = 1151, LB = yes |
| |
FuncCall (dic90, $0x109F, $0x13CC) | |
Call | MansionGoDungeon() |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 21, LB = yes |
| |
ShopStart (dic96, $0xE7D7) | |
Owner | NYAASU |
LuaCalls | script/menu/menu_shop_mansion.lua: MenuMansion_ReStart() (???=False) |
Incoming | start |
Outgoing | next |
Layout | W = 548, H = 158, X = 20, LB = yes |
| |
Group (dic152) | |
DebugGroupName | ダンジョンに突入するニャ |
Children | Talk, FuncCall, FuncCall, Talk, Talk, Talk |
Layout | W = 1192, H = 1, X = 53, LB = yes |
| |
Talk (dic106, $0xB345) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DUNGEON_GO_INTO |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 20, LB = yes |
| |
FuncCall (dic118, $0x15CE, $0x8B33) | |
Call | MansionGoDungeon() |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 30, LB = yes |
| |
FuncCall (dic130, $0x1897, $0xA79F) | |
Call | MansionResultDungeon() |
Incoming | start, reStart |
Outgoing | next1, next2, next3, next4 |
Layout | W = 465, H = 104, X = 32, LB = yes |
| |
Talk (dic136, $0x51CD) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DUNGEON_CAME_BACK_RECORD_OK |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 28, LB = yes |
| |
Talk (dic142, $0x58F9) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DUNGEON_CAME_BACK_RECORD_NO |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 421, LB = no |
| |
Talk (dic148, $0x2CC9) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DUNGEON_CAME_BACK_RECORD_ERROR |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 804, LB = no |
| |
Group (dic284) | |
DebugGroupName | 自分のリプレイを見る |
Children | Group, Talk, Group, Choice2, FuncCall, FuncCall, Talk, Through, Choice2, Talk, Talk |
Layout | W = 869, H = 1, X = 48, LB = yes |
| |
Group (dic194) | |
DebugGroupName | SDカードチェック |
Children | If, SysMsg, Talk, FuncCall, Talk |
Layout | W = 829, H = 1, X = 20, LB = yes |
| |
If (dic160, $0xF76F) | |
If | SDカード正常 |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 20, LB = yes |
| |
SysMsg (dic166, $0x4AD9) | |
SysMessageList | SHOP_MANSION_SD_CARD_FLAG_BLOCK |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 443, LB = yes |
| |
Talk (dic172, $0x7418) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_VIEW_SD_CARD_ERROR |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 441, LB = yes |
| |
FuncCall (dic184, $0x709E, $0x5F57) | |
Call | Mansion(ExistData) |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 66, LB = yes |
| |
Talk (dic190, $0x0009) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_VIEW_SD_DATA_NONE |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 425, LB = yes |
| |
Talk (dic200, $0x000A) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_VIEW_DATA_INTO |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 90, LB = yes |
| |
Group (dic216) | |
DebugGroupName | リプレイのリスト画面とサブメニュー |
Children | FuncCall |
Layout | W = 505, H = 1, X = 98, LB = yes |
| |
FuncCall (dic212, $0xFED8, $0xF726) | |
Call | Mansion(SelectReplay) |
Incoming | start, reStart |
Outgoing | next1, next2, cancel |
Layout | W = 465, H = 104, X = 20, LB = yes |
| |
Choice2 (dic224, $0x81F4) | |
Character | NYAASU |
Message | SHOP_MANSION_VIEW_DATA_SELECT_CONFIRM |
Choices | 1 = SHOP_MANSION_VIEW_DATA_SELECT_CONFIRM_YES 2 = SHOP_MANSION_VIEW_DATA_SELECT_CONFIRM_NO |
FaceType | NORMAL |
Incoming | start |
Outgoing | next1, next2, cancel |
Layout | W = 438, H = 259, X = 109, LB = yes |
| |
FuncCall (dic236, $0xB73F, $0xC929) | |
Call | MansionReplayDungeon() |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 96, LB = yes |
| |
FuncCall (dic248, $0x790E, $0xFA6A) | |
Call | MansionReplayResult() |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 96, LB = yes |
| |
Talk (dic254, $0x7C31) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_VIEW_FINISH |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 83, LB = yes |
| |
Through (dic260, $0xA320) | |
Incoming | start |
Outgoing | next1 |
Layout | W = 238, H = 84, X = 521, LB = no |
| |
Choice2 (dic268, $0x835A) | |
Character | NYAASU |
Message | SHOP_MANSION_VIEW_MORE |
Choices | 1 = SHOP_MANSION_VIEW_MORE_YES 2 = SHOP_MANSION_VIEW_MORE_NO |
FaceType | NORMAL |
Incoming | start |
Outgoing | next1, next2, cancel |
Layout | W = 438, H = 259, X = 50, LB = yes |
| |
Talk (dic274, $0x54AC) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_VIEW_MORE_YES_NEXT |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 40, LB = yes |
| |
Talk (dic280, $0xBCB1) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_VIEW_MORE_NO_NEXT |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 458, LB = no |
| |
Group (dic397) | |
DebugGroupName | ネットワーク関連メニュー |
Children | Through, If, SysMsg, IfVariable, ChoiceN_System, FuncCall, Variable, Through, FuncCall, ChoiceN, FuncCall, SysMsg |
Layout | W = 904, H = 1, X = 71, LB = yes |
| |
Through (dic290, $0xE075) | |
Incoming | start |
Outgoing | next1 |
Layout | W = 238, H = 84, X = 20, LB = yes |
| |
If (dic298, $0xC768) | |
If | インターネット通信注意喚起(1回) |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 56, LB = yes |
| |
SysMsg (dic304, $0xDE94) | |
SysMessageList | SHOP_MANSION_NETWORK_CAUTION |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 154, LB = yes |
| |
IfVariable (dic311, $0x641B) | |
Logic | IF agree_internet_access == 1 THEN YES |
Incoming | start |
Outgoing | y, n |
Layout | W = 441, H = 104, X = 42, LB = yes |
| |
ChoiceN_System (dic325, $0xC96F) | |
Message | SHOP_MANSION_AGREE_TO_NETWARK_ACCESS |
Choices | 1 = SHOP_MANSION_AGREE_TO_NETWARK_ACCESS_YES 2 = SHOP_MANSION_AGREE_TO_NETWARK_ACCESS_NO |
Incoming | start |
Outgoing | next1, next2, cancel |
Layout | W = 606, H = 384, X = 139, LB = yes |
| |
FuncCall (dic337, $0xB0AE, $0x988C) | |
Call | perippa(checkEula) |
Incoming | start, reStart |
Outgoing | next1, next2, next3 |
Layout | W = 465, H = 104, X = 178, LB = yes |
| |
Variable (dic343, $0x5033) | |
Assignments | SET agree_internet_access = 1 (VALUE) |
Incoming | start |
Outgoing | next |
Layout | W = 534, H = 131, X = 30, LB = yes |
| |
Through (dic349, $0x9CF9) | |
Incoming | start |
Outgoing | next1 |
Layout | W = 238, H = 84, X = 646, LB = no |
| |
FuncCall (dic361, $0xA42C, $0xB30A) | |
Call | Mansion(IsSetEvaluationFlag) |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 30, LB = yes |
| |
ChoiceN (dic375, $0xD111) | |
Character | NYAASU |
Message | SHOP_MANSION_NETWARK_MENU |
Choices | 1 = SHOP_MANSION_NETWARK_DONWLOAD_REPLAY_DATA 2 = SHOP_MANSION_NETWARK_APPRAISE 3 = SHOP_MANSION_NETWARK_UPLOAD_REPLAY_DATA 4 = SHOP_MANSION_NETWARK_CHECK_MY_REPLAY_DATA 5 = SHOP_MANSION_NETWARK_CHECK_MY_ID |
FaceType | NORMAL |
Incoming | start |
Outgoing | next1, next2, next3, next4, next5, cancel |
KeyHelp | BUTTON_GUIDE_ENTER_BACK |
Layout | W = 606, H = 411, X = 27, LB = yes |
| |
FuncCall (dic387, $0xAAD9, $0x44A2) | |
Call | Mansion(IsSetEvaluationFlag) |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 116, LB = yes |
| |
SysMsg (dic393, $0xE123) | |
SysMessageList | SHOP_MANSION_NETWARK_APPRAISE_NO_VIEW |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 192, LB = yes |
| |
Group (dic597) | |
DebugGroupName | 評価をおくる 新設 |
Children | Talk, If, SysMsg, Talk, FuncCall, FuncCall, Talk, Through, ChoiceN, FuncCall, FuncCall, Talk, SysMsg, FuncCall, Talk, FuncCall, FuncCall, FuncCall, FuncCall, SysMsg, SysMsg, SysMsg |
Layout | W = 1135, H = 1, X = 494, LB = yes |
| |
Talk (dic403, $0x1BB8) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_FRIEND_DATA_APPRAISE_INTO |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 36, LB = yes |
| |
If (dic411, $0xC250) | |
If | SDカード正常 |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 37, LB = yes |
| |
SysMsg (dic417, $0x3CCF) | |
SysMessageList | SHOP_MANSION_SD_CARD_FLAG_BLOCK |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 83, LB = yes |
| |
Talk (dic423, $0xD1AD) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_FRIEND_DATA_APPRAISE_CHECK_SD_ERROR |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 585, LB = yes |
| |
FuncCall (dic435, $0x6E89, $0xFF82) | |
Call | Mansion(ExistOtherData) |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 39, LB = yes |
| |
FuncCall (dic447, $0xD6EC, $0xAD65) | |
Call | Mansion(OpenDataInfo_View) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 40, LB = yes |
| |
Talk (dic453, $0x7459) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_FRIEND_DATA_APPRAISE_CHECK_NO_DATA |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 581, LB = no |
| |
Through (dic459, $0xE984) | |
Incoming | start |
Outgoing | next1 |
Layout | W = 238, H = 84, X = 609, LB = yes |
| |
ChoiceN (dic473, $0x736E) | |
Character | NYAASU |
Message | SHOP_MANSION_FRIEND_DATA_APPRAISE |
Choices | 1 = SHOP_MANSION_FRIEND_DATA_APPRAISE_YES 2 = SHOP_MANSION_FRIEND_DATA_APPRAISE_NO 3 = SHOP_MANSION_FRIEND_DATA_APPRAISE_FLAG_OFF |
FaceType | NORMAL |
Incoming | start |
Outgoing | next1, next2, next3, cancel |
Layout | W = 606, H = 411, X = 23, LB = yes |
| |
FuncCall (dic485, $0x39D0, $0xC890) | |
Call | Mansion(CloseDataInfo) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 170, LB = yes |
| |
FuncCall (dic497, $0xE877, $0x2448) | |
Call | Mansion(CloseDataInfo) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 649, LB = no |
| |
Talk (dic503, $0xC2F2) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_FRIEND_DATA_APPRAISE_NO_ANNOUCE |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 179, LB = yes |
| |
SysMsg (dic509, $0xEA39) | |
SysMessageList | SHOP_MANSION_DOWNLOAD_CAUTION_NO_APPRAISE |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 178, LB = yes |
| |
FuncCall (dic521, $0x3761, $0x5E69) | |
Call | Mansion(ResetEvaluationFlag) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 650, LB = no |
| |
Talk (dic527, $0xC77A) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_FRIEND_DATA_APPRAISE_FLAG_OFF_ANNOUCE |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 650, LB = yes |
| |
FuncCall (dic539, $0x7464, $0x05EC) | |
Call | Mansion(CloseDataInfo) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 21, LB = yes |
| |
FuncCall (dic551, $0x7FA5, $0xB8A3) | |
Call | Mansion(ExecEvaluation) |
Incoming | start, reStart |
Outgoing | next1, next2, next3 |
Layout | W = 465, H = 104, X = 20, LB = yes |
| |
FuncCall (dic563, $0xCF2C, $0xFE10) | |
Call | Mansion(ResetEvaluationFlag) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 22, LB = yes |
| |
FuncCall (dic575, $0xBF00, $0xCA1E) | |
Call | Mansion(ResetEvaluationFlag) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 504, LB = no |
| |
SysMsg (dic581, $0x6954) | |
SysMessageList | SHOP_MANSION_VIEW_FRIEND_DATA_APPRAISE_COMPLETE |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 25, LB = yes |
| |
SysMsg (dic587, $0x5030) | |
SysMessageList | SHOP_MANSION_VIEW_FRIEND_DATA_APPRAISE_ERROR |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 343, LB = no |
| |
SysMsg (dic593, $0x8EED) | |
SysMessageList | SHOP_MANSION_VIEW_FRIEND_DATA_APPRAISE_DUPLICATE |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 671, LB = no |
| |
Group (dic779) | |
DebugGroupName | 他人のリプレイを見る |
Children | Group, Talk, FuncCall, Choice2, FuncCall, FuncCall, FuncCall, FuncCall, Talk, Through, Choice2, FuncCall, FuncCall, Talk, Talk, SysMsg |
Layout | W = 1088, H = 1, X = 154, LB = yes |
| |
Group (dic639) | |
DebugGroupName | SDカードチェック |
Children | If, SysMsg, Talk, FuncCall, Talk |
Layout | W = 803, H = 1, X = 20, LB = yes |
| |
If (dic605, $0xFA36) | |
If | SDカード正常 |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 20, LB = yes |
| |
SysMsg (dic611, $0x6C8B) | |
SysMessageList | SHOP_MANSION_SD_CARD_FLAG_BLOCK |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 416, LB = yes |
| |
Talk (dic617, $0x7D64) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_VIEW_FRIEND_DATA_SD_CARD_ERROR |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 415, LB = yes |
| |
FuncCall (dic629, $0x44A8, $0x8243) | |
Call | Mansion(ExistOtherData) |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 55, LB = yes |
| |
Talk (dic635, $0xD7D8) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_VIEW_FRIEND_DATA_NONE |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 415, LB = yes |
| |
Talk (dic645, $0x5BBC) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_VIEW_FRIEND_DATA_INTO |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 54, LB = yes |
| |
FuncCall (dic657, $0xF712, $0xDB44) | |
Call | Mansion(OpenDataInfo_View) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 86, LB = yes |
| |
Choice2 (dic665, $0xB4BD) | |
Character | NYAASU |
Message | SHOP_MANSION_VIEW_FRIEND_DATA_SELECT_CONFIRM |
Choices | 1 = SHOP_MANSION_VIEW_FRIEND_DATA_SELECT_CONFIRM_YES 2 = SHOP_MANSION_VIEW_FRIEND_DATA_SELECT_CONFIRM_NO |
FaceType | NORMAL |
Incoming | start |
Outgoing | next1, next2, cancel |
Layout | W = 438, H = 259, X = 84, LB = yes |
| |
FuncCall (dic677, $0x2242, $0xE5BF) | |
Call | Mansion(CloseDataInfo) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 83, LB = yes |
| |
FuncCall (dic689, $0x121F, $0x0091) | |
Call | Mansion(CloseDataInfo) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 566, LB = no |
| |
FuncCall (dic701, $0x9128, $0x8609) | |
Call | Mansion(StartReplay) |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 79, LB = yes |
| |
FuncCall (dic713, $0x994E, $0xBB40) | |
Call | MansionReplayResult() |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 79, LB = yes |
| |
Talk (dic719, $0x1BEE) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_VIEW_FRIEND_DATA_FINISH |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 70, LB = yes |
| |
Through (dic725, $0x7AC6) | |
Incoming | start |
Outgoing | next1 |
Layout | W = 238, H = 84, X = 705, LB = no |
| |
Choice2 (dic733, $0xCD42) | |
Character | NYAASU |
Message | SHOP_MANSION_VIEW_FRIEND_DATA_APPRAISE |
Choices | 1 = SHOP_MANSION_VIEW_FRIEND_DATA_APPRAISE_YES 2 = SHOP_MANSION_VIEW_FRIEND_DATA_APPRAISE_NO |
FaceType | NORMAL |
Incoming | start |
Outgoing | next1, next2, cancel |
Layout | W = 438, H = 259, X = 72, LB = yes |
| |
FuncCall (dic745, $0x6C45, $0xB667) | |
Call | Mansion(SetEvaluationFlag) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 72, LB = yes |
| |
FuncCall (dic757, $0xC0B0, $0x751F) | |
Call | Mansion(ResetEvaluationFlag) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 603, LB = no |
| |
Talk (dic763, $0xDEB0) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_VIEW_FRIEND_DATA_APPRAISE_RESERVE_ANNOUCE |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 72, LB = yes |
| |
Talk (dic769, $0xDD05) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_VIEW_FRIEND_DATA_APPRAISE_NO_NEXT |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 602, LB = no |
| |
SysMsg (dic775, $0x0F78) | |
SysMessageList | SHOP_MANSION_VIEW_FRIEND_DATA_APPRAISE_RESERVE_ANNOUCE_SYS |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 72, LB = yes |
| |
Group (dic933) | |
DebugGroupName | ネットワークへアップロード |
Children | Group, Talk, FuncCall, Talk, If, SysMsg, ChoiceN, SysMsg, FuncCall, Talk, If, SysMsg, Talk, FuncCall |
Layout | W = 934, H = 1, X = 164, LB = yes |
| |
Group (dic821) | |
DebugGroupName | SDカードチェック |
Children | If, SysMsg, Talk, FuncCall, Talk |
Layout | W = 813, H = 1, X = 101, LB = yes |
| |
If (dic787, $0xE17F) | |
If | SDカード正常 |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 20, LB = yes |
| |
SysMsg (dic793, $0xA23A) | |
SysMessageList | SHOP_MANSION_SD_CARD_FLAG_BLOCK |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 297, LB = yes |
| |
Talk (dic799, $0xA6D5) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_UPLOAD_DATA_SD_CARD_ERROR |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 294, LB = yes |
| |
FuncCall (dic811, $0x0E1B, $0xB7C2) | |
Call | Mansion(ExistData) |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 37, LB = yes |
| |
Talk (dic817, $0x627B) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_UPLOAD_DATA_NONE |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 425, LB = yes |
| |
Talk (dic827, $0x5509) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_UPLOAD_DATA_INTO |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 103, LB = yes |
| |
FuncCall (dic839, $0xC041, $0xA3F6) | |
Call | Mansion(SelectUpload) |
Incoming | start, reStart |
Outgoing | next1, cancel |
Layout | W = 465, H = 104, X = 70, LB = yes |
| |
Talk (dic845, $0xC7CD) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_UPLOAD_MENU_CANCEL |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 447, LB = yes |
| |
If (dic853, $0x888C) | |
If | 映画館アップロード説明(1回) |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 40, LB = yes |
| |
SysMsg (dic859, $0x2EBC) | |
SysMessageList | SHOP_MANSION_UPLOAD_FIRST_GUIDE |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 129, LB = yes |
| |
ChoiceN (dic873, $0x26AD) | |
Character | NYAASU |
Message | SHOP_MANSION_UPLOAD_DATA_SELECT |
Choices | 1 = SHOP_MANSION_UPLOAD_DATA_SELECT_YES 2 = SHOP_MANSION_UPLOAD_DATA_SELECT_NO |
FaceType | NORMAL |
Incoming | start |
Outgoing | next1, next2, cancel |
Layout | W = 606, H = 411, X = 42, LB = yes |
| |
SysMsg (dic879, $0xDB40) | |
SysMessageList | SHOP_MANSION_UPLOAD_NETWORK_ACCESS_CAUTION_POWER_OFF |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 37, LB = yes |
| |
FuncCall (dic891, $0x6D8D, $0xBDEC) | |
Call | Mansion(UploadData) |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 23, LB = yes |
| |
Talk (dic897, $0x2DD5) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_UPLOAD_DATA_SUCCESS |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 27, LB = yes |
| |
If (dic905, $0x8003) | |
If | 公開した映画の説明(1回) |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 37, LB = yes |
| |
SysMsg (dic911, $0xB321) | |
SysMessageList | SHOP_MANSION_UPLOAD_FIRST_GUIDE_MY_ID |
Incoming | start |
Outgoing | next |
Layout | W = 250, H = 196, X = 121, LB = yes |
| |
Talk (dic917, $0x4404) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_UPLOAD_DATA_ERROR |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 420, LB = yes |
| |
FuncCall (dic929, $0x181B, $0xEE1C) | |
Call | Mansion(AnnounceMyId) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 20, LB = yes |
| |
Group (dic1374) | |
DebugGroupName | ネットワークからのダウンロード |
Children | Group, Group, Group, Group, Group |
Layout | W = 1493, H = 1, X = 157, LB = yes |
| |
Group (dic971) | |
DebugGroupName | ダウンロードメニュートップ |
Children | Talk, Choice2, ChoiceN, Talk |
Layout | W = 911, H = 1, X = 20, LB = yes |
| |
Talk (dic939, $0xF983) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DOWNLOAD_DATA_INTO |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 20, LB = yes |
| |
Choice2 (dic947, $0x63B1) | |
Character | NYAASU |
Message | SHOP_MANSION_DOWNLOAD_DATA_RETURN_POINT |
Choices | 1 = SHOP_MANSION_DOWNLOAD_DATA_RETURN_POINT_YES 2 = SHOP_MANSION_DOWNLOAD_DATA_RETURN_POINT_NO |
FaceType | NORMAL |
Incoming | start |
Outgoing | next1, next2, cancel |
Layout | W = 438, H = 259, X = 453, LB = no |
| |
ChoiceN (dic961, $0x9ABA) | |
Character | NYAASU |
Message | SHOP_MANSION_DOWNLOAD_MENU |
Choices | 1 = SHOP_MANSION_DOWNLOAD_MENU_NEW_LIST 2 = SHOP_MANSION_DOWNLOAD_MENU_DOWNLOAD_RANKING 3 = SHOP_MANSION_DOWNLOAD_MENU_IINE_RANKING 4 = SHOP_MANSION_DOWNLOAD_MENU_INPUT_NUMBER |
FaceType | NORMAL |
Incoming | start |
Outgoing | next1, next2, next3, next4, cancel |
KeyHelp | BUTTON_GUIDE_ENTER_BACK |
Layout | W = 606, H = 411, X = 31, LB = yes |
| |
Talk (dic967, $0x3709) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DOWNLOAD_MENU_CANCEL |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 221, LB = yes |
| |
Group (dic1053) | |
DebugGroupName | IDを入力してプレイヤーを検索 |
Children | Talk, FuncCall, Talk, FuncCall, SysMsg, FuncCall, SysMsg, SysMsg, Variable, Talk |
Layout | W = 1009, H = 1, X = 71, LB = yes |
| |
Talk (dic977, $0xFA31) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DOWNLOAD_INPUT_ID_INTO |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 20, LB = yes |
| |
FuncCall (dic989, $0xA0F0, $0x7E8A) | |
Call | Mansion(InputPlayerId) |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 524, LB = yes |
| |
Talk (dic995, $0x537C) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DOWNLOAD_INPUT_ID_CANCEL |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 91, LB = yes |
| |
FuncCall (dic1007, $0x8506, $0x739C) | |
Call | Mansion(CheckPlayerId) |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 24, LB = yes |
| |
SysMsg (dic1013, $0x6B7E) | |
SysMessageList | SHOP_MANSION_DOWNLOAD_INPUT_ERROR_NO_MATCH |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 92, LB = yes |
| |
FuncCall (dic1025, $0x322C, $0xBADF) | |
Call | Mansion(CheckPlayerData) |
Incoming | start, reStart |
Outgoing | next1, next2, next3, next4 |
Layout | W = 465, H = 104, X = 23, LB = yes |
| |
SysMsg (dic1031, $0x81C8) | |
SysMessageList | SHOP_MANSION_DOWNLOAD_INPUT_ACCESS_ERROR |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 92, LB = yes |
| |
SysMsg (dic1037, $0xF586) | |
SysMessageList | SHOP_MANSION_DOWNLOAD_INPUT_ERROR_MY_ID |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 370, LB = no |
| |
Variable (dic1043, $0x8009) | |
Assignments | SET list_mode = IdInput (STRING) |
Incoming | start |
Outgoing | next |
Layout | W = 534, H = 131, X = 24, LB = yes |
| |
Talk (dic1049, $0x76CA) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DOWNLOAD_INPUT_ID_MATCH_SUCCESS |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 23, LB = yes |
| |
Group (dic1157) | |
DebugGroupName | 3種類のランキングリストから選択 |
Children | Talk, Talk, Talk, Variable, Variable, Variable, Group, FuncCall, Talk |
Layout | W = 1336, H = 1, X = 137, LB = yes |
| |
Talk (dic1059, $0xB3D7) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DOWNLOAD_NEW_LIST_INTO |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 29, LB = yes |
| |
Talk (dic1065, $0xC6CA) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DOWNLOAD_COUNT_RANKING_INTO |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 407, LB = no |
| |
Talk (dic1071, $0x579A) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DOWNLOAD_GOOD_RANKING_INTO |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 786, LB = no |
| |
Variable (dic1077, $0xCBE3) | |
Assignments | SET list_mode = new (STRING) |
Incoming | start |
Outgoing | next |
Layout | W = 534, H = 131, X = 30, LB = yes |
| |
Variable (dic1083, $0x5A01) | |
Assignments | SET list_mode = dl_rank (STRING) |
Incoming | start |
Outgoing | next |
Layout | W = 534, H = 131, X = 403, LB = yes |
| |
Variable (dic1089, $0x019F) | |
Assignments | SET list_mode = like_rank (STRING) |
Incoming | start |
Outgoing | next |
Layout | W = 534, H = 131, X = 782, LB = yes |
| |
Group (dic1135) | |
DebugGroupName | ネットにつないでリストを表示する |
Children | Through, FuncCall, Talk, SysMsg, SysMsg_AutoTime, SysMsg |
Layout | W = 1072, H = 1, X = 20, LB = yes |
| |
Through (dic1095, $0x35FA) | |
Incoming | start |
Outgoing | next1 |
Layout | W = 238, H = 84, X = 20, LB = yes |
| |
FuncCall (dic1107, $0x4E0C, $0x326F) | |
Call | Mansion(GetList) |
Incoming | start, reStart |
Outgoing | next1, next2, next3 |
Layout | W = 465, H = 104, X = 25, LB = yes |
| |
Talk (dic1113, $0x6EEE) | |
Character | NYAASU |
TalkList | (face=PAIN) SHOP_MANSION_DOWNLOAD_DATA_NONE_ON_SERVER |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 329, LB = yes |
| |
SysMsg (dic1119, $0x375B) | |
SysMessageList | SHOP_MANSION_DOWNLOAD_LIST_ERROR |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 784, LB = yes |
| |
SysMsg_AutoTime (dic1125, $0xA417) | |
CloseFrame | 40 |
SysMessageList | SHOP_MANSION_DOWNLOAD_LIST_SUCCESS |
Incoming | start |
Outgoing | next |
Layout | W = 269, H = 213, X = 42, LB = yes |
| |
SysMsg (dic1131, $0x7AB2) | |
SysMessageList | SHOP_MANSION_DOWNLOAD_DATA_NONE_ON_SERVER |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 424, LB = no |
| |
FuncCall (dic1147, $0x99D2, $0xD0DD) | |
Call | Mansion(SelectList) |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 90, LB = yes |
| |
Talk (dic1153, $0x55A8) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DOWNLOAD_LIST_CANCEL |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 350, LB = yes |
| |
Group (dic1310) | |
DebugGroupName | 全共通ダウンロードの実行 |
Children | FuncCall, If, SysMsg, ChoiceN, FuncCall, Talk, IfVariable, FuncCall, FuncCall, SysMsg, FuncCall, SysMsg, SysMsg, SysMsg, SysMsg, FuncCall, Talk |
Layout | W = 1198, H = 1, X = 187, LB = yes |
| |
FuncCall (dic1169, $0x3E36, $0x3398) | |
Call | Mansion(OpenDataInfo_Confirm) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 33, LB = yes |
| |
If (dic1177, $0x4CE8) | |
If | 映画館ダウンロード説明(1回) |
Incoming | start |
Outgoing | y, n |
Layout | W = 238, H = 135, X = 46, LB = yes |
| |
SysMsg (dic1183, $0xD81C) | |
SysMessageList | SHOP_MANSION_DOWNLOAD_FIRST_GUIDE |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 146, LB = yes |
| |
ChoiceN (dic1197, $0x1B5F) | |
Character | NYAASU |
Message | SHOP_MANSION_DOWNLOAD_DATA_CONFORM |
Choices | 1 = SHOP_MANSION_DOWNLOAD_DATA_CONFORM_YES 2 = SHOP_MANSION_DOWNLOAD_DATA_CONFORM_NO |
FaceType | NORMAL |
Incoming | start |
Outgoing | next1, next2, cancel |
Layout | W = 606, H = 411, X = 29, LB = yes |
| |
FuncCall (dic1209, $0x2047, $0x8744) | |
Call | Mansion(CloseDataInfo) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 263, LB = yes |
| |
Talk (dic1215, $0xC609) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DOWNLOAD_DATA_CONFORM_CANCEL |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 787, LB = no |
| |
IfVariable (dic1222, $0x1DEF) | |
Logic | IF list_mode == IdInput THEN YES |
Incoming | start |
Outgoing | y, n |
Layout | W = 441, H = 104, X = 263, LB = yes |
| |
FuncCall (dic1234, $0xA002, $0x06E4) | |
Call | Mansion(CloseDataInfo) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 28, LB = yes |
| |
FuncCall (dic1246, $0xA90C, $0xEB80) | |
Call | Mansion(DownloadData) |
Incoming | start, reStart |
Outgoing | next1, next2 |
Layout | W = 465, H = 104, X = 22, LB = yes |
| |
SysMsg (dic1252, $0x3C8C) | |
SysMessageList | SHOP_MANSION_DOWNLOAD_DATA_ERROR |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 94, LB = yes |
| |
FuncCall (dic1264, $0x0DA0, $0x63E9) | |
Call | Mansion(SaveSdCard) |
Incoming | start, reStart |
Outgoing | next1, next2, next3, next4, next5 |
Layout | W = 465, H = 104, X = 25, LB = yes |
| |
SysMsg (dic1270, $0xF671) | |
SysMessageList | SHOP_MANSION_DOWNLOAD_SD_CARD_ERROR_NONE |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 74, LB = yes |
| |
SysMsg (dic1276, $0x1BF5) | |
SysMessageList | SHOP_MANSION_DOWNLOAD_SD_CARD_ERROR_CAN_NOT_USE |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 352, LB = no |
| |
SysMsg (dic1282, $0x51C4) | |
SysMessageList | SHOP_MANSION_DOWNLOAD_SD_CARD_ERROR_CAN_NOT_SAVE |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 630, LB = no |
| |
SysMsg (dic1288, $0xEE20) | |
SysMessageList | SHOP_MANSION_DOWNLOAD_SD_CARD_ERROR_CAN_NOT_WRITE |
Incoming | start |
Outgoing | next |
Layout | W = 268, H = 193, X = 910, LB = no |
| |
FuncCall (dic1300, $0x52FB, $0x9B54) | |
Call | Mansion(ResetEvaluationFlag) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 22, LB = yes |
| |
Talk (dic1306, $0x8C9A) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DOWNLOAD_SD_CARD_ERROR_SUCCESS |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 20, LB = yes |
| |
Group (dic1370) | |
DebugGroupName | DL後すぐに見るか? |
Children | FuncCall, ChoiceN, FuncCall, FuncCall, Talk |
Layout | W = 649, H = 1, X = 188, LB = yes |
| |
FuncCall (dic1322, $0xBEA5, $0x45FB) | |
Call | Mansion(OpenDataInfo_Download) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 20, LB = yes |
| |
ChoiceN (dic1336, $0x15DA) | |
Character | NYAASU |
Message | SHOP_MANSION_DOWNLOAD_FINISH_AND_VIEW_CONFORM |
Choices | 1 = SHOP_MANSION_DOWNLOAD_FINISH_AND_VIEW_CONFORM_YES 2 = SHOP_MANSION_DOWNLOAD_FINISH_AND_VIEW_CONFORM_NO |
FaceType | NORMAL |
Incoming | start |
Outgoing | next1, next2, cancel |
Layout | W = 606, H = 411, X = 23, LB = yes |
| |
FuncCall (dic1348, $0x72CE, $0x6330) | |
Call | Mansion(CloseDataInfo) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 25, LB = yes |
| |
FuncCall (dic1360, $0xDE09, $0x5004) | |
Call | Mansion(CloseDataInfo) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 93, LB = yes |
| |
Talk (dic1366, $0xFFF0) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_DOWNLOAD_FINISH_AND_VIEW_CONFORM_CANCEL |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 170, LB = yes |
| |
Group (dic1414) | |
DebugGroupName | ユーザーIDの確認 |
Children | Through, FuncCall, Talk, Talk, Talk |
Layout | W = 1187, H = 1, X = 160, LB = yes |
| |
Through (dic1380, $0x5BE3) | |
Incoming | start |
Outgoing | next1 |
Layout | W = 238, H = 84, X = 29, LB = yes |
| |
FuncCall (dic1392, $0xFD70, $0x1D04) | |
Call | Mansion(GetPlayerId) |
Incoming | start, reStart |
Outgoing | next1, next2, next3 |
Layout | W = 465, H = 104, X = 27, LB = yes |
| |
Talk (dic1398, $0xD957) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_GET_ERROR_MY_ID |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 799, LB = yes |
| |
Talk (dic1404, $0x87C2) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_CHECK_MY_ID |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 20, LB = yes |
| |
Talk (dic1410, $0x2E38) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_NOT_FOUND_MY_ID |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 418, LB = no |
| |
Group (dic1478) | |
DebugGroupName | 自分の映画の情報を取得 |
Children | Through, Talk, FuncCall, Talk, Talk, Talk, FuncCall, Through |
Layout | W = 1178, H = 1, X = 160, LB = yes |
| |
Through (dic1420, $0xD3D2) | |
Incoming | start |
Outgoing | next1 |
Layout | W = 238, H = 84, X = 20, LB = yes |
| |
Talk (dic1426, $0xBA5C) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_NETWORK_MY_DATA_CHECK |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 28, LB = yes |
| |
FuncCall (dic1438, $0x3109, $0x3211) | |
Call | Mansion(ViewPlayerDataInfo) |
Incoming | start, reStart |
Outgoing | next1, next2, next3 |
Layout | W = 465, H = 104, X = 183, LB = yes |
| |
Talk (dic1444, $0xB359) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_NETWORK_MY_DATA_ACCESS_SUCCESS |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 31, LB = yes |
| |
Talk (dic1450, $0x3B0A) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_NETWORK_MY_DATA_NONE |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 412, LB = no |
| |
Talk (dic1456, $0xED8E) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_NETWORK_MY_DATA_ACCESS_ERROR |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 790, LB = no |
| |
FuncCall (dic1468, $0xBD60, $0xCFAB) | |
Call | Mansion(CloseDataInfo) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 29, LB = yes |
| |
Through (dic1474, $0x7411) | |
Incoming | start |
Outgoing | next1 |
Layout | W = 238, H = 84, X = 41, LB = yes |
| |
Through (dic1484, $0x6DD0) | |
Incoming | start |
Outgoing | next1 |
Layout | W = 238, H = 84, X = 87, LB = yes |
| |
Through (dic1490, $0x53F0) | |
Incoming | start |
Outgoing | next1 |
Layout | W = 238, H = 84, X = 865, LB = no |
| |
FuncCall (dic1502, $0x91A3, $0x6A15) | |
Call | Mansion(NetClose) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 867, LB = yes |
| |
Group (dic1512) | |
DebugGroupName | 説明 |
Children | Talk |
Layout | W = 408, H = 1, X = 51, LB = yes |
| |
Talk (dic1508, $0x0033) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_HELP |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 20, LB = yes |
| |
Group (dic1540) | |
DebugGroupName | やめる |
Children | Talk, FuncCall, Lua |
Layout | W = 588, H = 1, X = 43, LB = yes |
| |
Talk (dic1518, $0x002E) | |
Character | NYAASU |
TalkList | (face=NORMAL) SHOP_MANSION_EXIT |
Incoming | start |
Outgoing | next |
Layout | W = 368, H = 214, X = 20, LB = yes |
| |
FuncCall (dic1530, $0x45EC, $0x0EBE) | |
Call | Mansion(Finish) |
Incoming | start, reStart |
Outgoing | next1 |
Layout | W = 465, H = 104, X = 20, LB = yes |
| |
Lua (dic1536, $0x002F) | |
LuaCalls | script/menu/menu_shop_mansion.lua: MenuMansion_End() (???=False) |
Incoming | start |
Outgoing | |
Layout | W = 548, H = 138, X = 20, LB = yes |
|
(blank space at end)