Top: vec108 dic0: <- vec1[0] idname = $0xB92B in = start dic1: <- vec1[1] out = next to = $0x3DA8 dic2: <- dic3.layoutPos posH = 158 posW = 548 posX = 20 dic3: <- dic4.layout layoutPos = dic2 lineBreak = true dic4: <- dic5.ShopStart Lua = vec0 Owner = DESUKAAN socket = vec1 layout = dic3 dic5: <- vec25[0] ShopStart = dic4 dic6: <- vec2[0] idname = $0x3DA8 in = start dic7: <- vec2[1] out = next to = $0x3895 dic8: <- dic9.layoutPos posH = 214 posW = 368 posX = 61 dic9: <- dic10.layout layoutPos = dic8 lineBreak = true dic10: <- dic11.Talk charName = DESUKAAN socket = vec2 TagSet = TalkList = vec3 KeyHelp = layout = dic9 dic11: <- vec25[1] Talk = dic10 dic12: <- vec4[0] idname = $0x3895 in = start dic13: <- vec4[1] out = y to = $0x5A09 dic14: <- vec4[2] out = n to = $0xFEDB dic15: <- dic18.If Q = 店主と友達 dic16: <- dic17.layoutPos posH = 135 posW = 238 posX = 61 dic17: <- dic18.layout layoutPos = dic16 lineBreak = true dic18: <- dic19.If socket = vec4 If = dic15 layout = dic17 dic19: <- vec25[2] If = dic18 dic20: <- vec5[0] idname = $0x5A09 in = start dic21: <- vec5[1] out = y to = $0x92FC dic22: <- vec5[2] out = n to = $0x6CD5 dic23: <- dic26.If Q = 店主と友達になってから初めて dic24: <- dic25.layoutPos posH = 135 posW = 238 posX = 23 dic25: <- dic26.layout layoutPos = dic24 lineBreak = true dic26: <- dic27.If socket = vec5 If = dic23 layout = dic25 dic27: <- vec8[0] If = dic26 dic28: <- vec6[0] idname = $0x92FC in = start dic29: <- vec6[1] out = next to = $0x6CD5 dic30: <- dic31.layoutPos posH = 214 posW = 368 posX = 20 dic31: <- dic32.layout layoutPos = dic30 lineBreak = true dic32: <- dic33.Talk charName = DESUKAAN socket = vec6 TagSet = TalkList = vec7 KeyHelp = layout = dic31 dic33: <- vec8[1] Talk = dic32 dic34: <- dic35.layoutPos posH = 1 posW = 408 posX = 173 dic35: <- dic36.layout layoutPos = dic34 lineBreak = true dic36: <- dic37.Group debug_groupname = 友達になってから data = vec8 layout = dic35 debugmenu_tag = dic37: <- vec25[3] Group = dic36 dic38: <- vec9[0] idname = $0x6CD5 in = start dic39: <- vec9[1] out = y to = $0x8262 dic40: <- vec9[2] out = n to = $0x16F6 dic41: <- dic44.If Q = ペリッパー島 dic42: <- dic43.layoutPos posH = 135 posW = 238 posX = 20 dic43: <- dic44.layout layoutPos = dic42 lineBreak = true dic44: <- dic45.If socket = vec9 If = dic41 layout = dic43 dic45: <- vec22[0] If = dic44 dic46: <- vec10[0] idname = $0x16F6 in = start dic47: <- vec10[1] out = y to = $0x40EC dic48: <- vec10[2] out = n to = $0x8262 dic49: <- dic52.If Q = 初回レア道具が初めて並んだ dic50: <- dic51.layoutPos posH = 135 posW = 238 posX = 150 dic51: <- dic52.layout layoutPos = dic50 lineBreak = true dic52: <- dic53.If socket = vec10 If = dic49 layout = dic51 dic53: <- vec22[1] If = dic52 dic54: <- vec11[0] idname = $0x40EC in = start dic55: <- vec11[1] out = next to = $0x8262 dic56: <- dic57.layoutPos posH = 222 posW = 548 posX = 296 dic57: <- dic58.layout layoutPos = dic56 lineBreak = true dic58: <- dic59.Talk charName = DESUKAAN socket = vec11 TagSet = vec12 TalkList = vec13 KeyHelp = layout = dic57 dic59: <- vec22[2] Talk = dic58 dic60: <- vec14[0] idname = $0x8262 in = start dic61: <- vec14[1] out = next1 to = $0x3571 dic62: <- dic63.layoutPos posH = 84 posW = 238 posX = 30 dic63: <- dic64.layout layoutPos = dic62 lineBreak = true dic64: <- dic65.Through socket = vec14 layout = dic63 dic65: <- vec22[3] Through = dic64 dic66: <- vec15[0] idname = $0xE376 in = start dic67: <- vec15[1] out = y to = $0x1385 dic68: <- vec15[2] out = n to = $0x5107 dic69: <- dic72.If Q = 初回レア道具のシリーズが1シリーズでも揃った dic70: <- dic71.layoutPos posH = 135 posW = 238 posX = 389 dic71: <- dic72.layout layoutPos = dic70 lineBreak = false dic72: <- dic73.If socket = vec15 If = dic69 layout = dic71 dic73: <- vec22[4] If = dic72 dic74: <- vec16[0] idname = $0x1385 in = start dic75: <- vec16[1] out = next to = $0x5107 dic76: <- dic77.layoutPos posH = 222 posW = 548 posX = 309 dic77: <- dic78.layout layoutPos = dic76 lineBreak = true dic78: <- dic79.Talk charName = DESUKAAN socket = vec16 TagSet = vec17 TalkList = vec18 KeyHelp = layout = dic77 dic79: <- vec22[5] Talk = dic78 dic80: <- vec19[0] idname = $0x5107 in = start dic81: <- vec19[1] out = y to = $0xCA31 dic82: <- vec19[2] out = n to = dic83: <- dic86.If Q = 初回レア道具を全てコンプリートした dic84: <- dic85.layoutPos posH = 135 posW = 238 posX = 327 dic85: <- dic86.layout layoutPos = dic84 lineBreak = true dic86: <- dic87.If socket = vec19 If = dic83 layout = dic85 dic87: <- vec22[6] If = dic86 dic88: <- vec20[0] idname = $0xCA31 in = start dic89: <- vec20[1] out = next to = dic90: <- dic91.layoutPos posH = 214 posW = 548 posX = 328 dic91: <- dic92.layout layoutPos = dic90 lineBreak = true dic92: <- dic93.Talk charName = DESUKAAN socket = vec20 TagSet = TalkList = vec21 KeyHelp = layout = dic91 dic93: <- vec22[7] Talk = dic92 dic94: <- dic95.layoutPos posH = 1 posW = 896 posX = 196 dic95: <- dic96.layout layoutPos = dic94 lineBreak = true dic96: <- dic97.Group debug_groupname = レア道具 data = vec22 layout = dic95 debugmenu_tag = dic97: <- vec25[4] Group = dic96 dic98: <- vec23[0] idname = $0x3571 in = start dic99: <- vec23[1] out = next1 to = $0xA6F2 dic100: <- vec23[2] out = next2 to = $0x1294 dic101: <- vec23[3] out = next3 to = $0x998B dic102: <- vec23[4] out = next4 to = $0x453C dic103: <- vec23[5] out = cancel to = $0x71C6 dic104: <- dic105.layoutPos posH = 301 posW = 438 posX = 37 dic105: <- dic106.layout layoutPos = dic104 lineBreak = true dic106: <- dic107.Choice4 choice4 = SHOP_INGOT_WELCOME_FRIEND_HELP choice1 = SHOP_INGOT_WELCOME_FRIEND_MONEY charName = DESUKAAN socket = vec23 choice3 = SHOP_INGOT_WELCOME_FRIEND_SPECAL TagSet = sameSymbol = SS_01 message = SHOP_INGOT_WELCOME_FRIEND KeyHelp = BUTTON_GUIDE_SHOP_SELECT_MAIN layout = dic105 check1 = False choice2 = SHOP_INGOT_WELCOME_FRIEND_ITEM check4 = False check2 = False check3 = False faceType = SPECIAL01 dic107: <- vec25[5] Choice4 = dic106 dic108: <- vec24[0] idname = $0xFEDB in = start dic109: <- vec24[1] out = next1 to = $0xA6F2 dic110: <- vec24[2] out = next2 to = $0x1294 dic111: <- vec24[3] out = next3 to = $0x453C dic112: <- vec24[4] out = cancel to = $0x71C6 dic113: <- dic114.layoutPos posH = 280 posW = 438 posX = 485 dic114: <- dic115.layout layoutPos = dic113 lineBreak = false dic115: <- dic116.Choice3 choice1 = SHOP_INGOT_WELCOME_MONEY charName = DESUKAAN socket = vec24 choice3 = SHOP_INGOT_WELCOME_HELP TagSet = sameSymbol = SS_01 message = SHOP_INGOT_WELCOME KeyHelp = BUTTON_GUIDE_SHOP_SELECT_MAIN layout = dic114 check1 = False choice2 = SHOP_INGOT_WELCOME_ITEM check2 = False check3 = False faceType = SPECIAL01 dic116: <- vec25[6] Choice3 = dic115 dic117: <- dic118.layoutPos posH = 1 posW = 1112 posX = 25 dic118: <- dic119.layout layoutPos = dic117 lineBreak = true dic119: <- dic120.Group debug_groupname = 店主に話しかける data = vec25 layout = dic118 debugmenu_tag = dic120: <- vec108[0] Group = dic119 dic121: <- vec26[0] idname = $0xBCCE in = start dic122: <- vec26[1] out = y to = $0x8EB5 dic123: <- vec26[2] out = n to = $0xEFFC dic124: <- dic127.If Q = 店主と友達 dic125: <- dic126.layoutPos posH = 135 posW = 238 posX = 20 dic126: <- dic127.layout layoutPos = dic125 lineBreak = true dic127: <- dic128.If socket = vec26 If = dic124 layout = dic126 dic128: <- vec29[0] If = dic127 dic129: <- vec27[0] idname = $0x8EB5 in = start dic130: <- vec27[1] out = next1 to = $0xA6F2 dic131: <- vec27[2] out = next2 to = $0x1294 dic132: <- vec27[3] out = next3 to = $0x998B dic133: <- vec27[4] out = next4 to = $0x453C dic134: <- vec27[5] out = cancel to = $0x71C6 dic135: <- dic136.layoutPos posH = 301 posW = 438 posX = 69 dic136: <- dic137.layout layoutPos = dic135 lineBreak = true dic137: <- dic138.Choice4 choice4 = SHOP_INGOT_SERIES_FRIEND_HELP choice1 = SHOP_INGOT_SERIES_FRIEND_MONEY charName = DESUKAAN socket = vec27 choice3 = SHOP_INGOT_SERIES_FRIEND_SPECAL TagSet = sameSymbol = SS_01 message = SHOP_INGOT_SERIES_FRIEND KeyHelp = BUTTON_GUIDE_SHOP_SELECT_MAIN layout = dic136 check1 = False choice2 = SHOP_INGOT_SERIES_FRIEND_ITEM check4 = False check2 = False check3 = False faceType = SPECIAL01 dic138: <- vec29[1] Choice4 = dic137 dic139: <- vec28[0] idname = $0xEFFC in = start dic140: <- vec28[1] out = next1 to = $0xA6F2 dic141: <- vec28[2] out = next2 to = $0x1294 dic142: <- vec28[3] out = next3 to = $0x453C dic143: <- vec28[4] out = cancel to = $0x71C6 dic144: <- dic145.layoutPos posH = 280 posW = 438 posX = 546 dic145: <- dic146.layout layoutPos = dic144 lineBreak = false dic146: <- dic147.Choice3 choice1 = SHOP_INGOT_SERIES_MONEY charName = DESUKAAN socket = vec28 choice3 = SHOP_INGOT_SERIES_HELP TagSet = sameSymbol = SS_01 message = SHOP_INGOT_SERIES KeyHelp = BUTTON_GUIDE_SHOP_SELECT_MAIN layout = dic145 check1 = False choice2 = SHOP_INGOT_SERIES_ITEM check2 = False check3 = False faceType = SPECIAL01 dic147: <- vec29[2] Choice3 = dic146 dic148: <- dic149.layoutPos posH = 1 posW = 1004 posX = 823 dic149: <- dic150.layout layoutPos = dic148 lineBreak = true dic150: <- dic151.Group debug_groupname = ポイントA data = vec29 layout = dic149 debugmenu_tag = dic151: <- vec108[1] Group = dic150 dic152: <- vec30[0] idname = $0x998B in = start dic153: <- vec30[1] out = next1 to = $0xC1F0 dic154: <- dic155.layoutPos posH = 84 posW = 238 posX = 20 dic155: <- dic156.layout layoutPos = dic154 lineBreak = true dic156: <- dic157.Through socket = vec30 layout = dic155 dic157: <- vec52[0] Through = dic156 dic158: <- vec31[0] idname = $0xC1F0 in = start dic159: <- vec31[1] out = next to = $0x7309 dic160: <- dic161.layoutPos posH = 214 posW = 368 posX = 23 dic161: <- dic162.layout layoutPos = dic160 lineBreak = true dic162: <- dic163.Talk charName = DESUKAAN socket = vec31 TagSet = TalkList = vec32 KeyHelp = layout = dic161 dic163: <- vec52[1] Talk = dic162 dic164: <- vec33[0] idname = $0x7309 in = start dic165: <- vec33[1] idname = $0xF0EB in = reStart dic166: <- vec33[2] out = decide to = $0x3040 dic167: <- vec33[3] out = explain to = $0x51B4 dic168: <- vec33[4] out = cancel to = $0xBCCE dic169: <- dic170.layoutPos posH = 111 posW = 238 posX = 21 dic170: <- dic171.layout layoutPos = dic169 lineBreak = true dic171: <- dic172.ShopMenuGold Type = FIND socket = vec33 layout = dic170 dic172: <- vec52[2] ShopMenuGold = dic171 dic173: <- vec34[0] idname = $0x51B4 in = start dic174: <- vec34[1] out = next to = $0xF0EB dic175: <- dic176.layoutPos posH = 84 posW = 238 posX = 108 dic176: <- dic177.layout layoutPos = dic175 lineBreak = true dic177: <- dic178.ItemExplain socket = vec34 layout = dic176 dic178: <- vec52[3] ItemExplain = dic177 dic179: <- vec35[0] idname = $0x3040 in = start dic180: <- vec35[1] out = y to = $0x9418 dic181: <- vec35[2] out = n to = $0x6DB4 dic182: <- dic185.If Q = 金塊は足りる dic183: <- dic184.layoutPos posH = 135 posW = 238 posX = 70 dic184: <- dic185.layout layoutPos = dic183 lineBreak = true dic185: <- dic186.If socket = vec35 If = dic182 layout = dic184 dic186: <- vec52[4] If = dic185 dic187: <- vec36[0] idname = $0x6DB4 in = start dic188: <- vec36[1] out = next to = $0x7309 dic189: <- dic190.layoutPos posH = 214 posW = 368 posX = 563 dic190: <- dic191.layout layoutPos = dic189 lineBreak = true dic191: <- dic192.Talk charName = DESUKAAN socket = vec36 TagSet = TalkList = vec37 KeyHelp = layout = dic190 dic192: <- vec52[5] Talk = dic191 dic193: <- vec38[0] idname = $0x9418 in = start dic194: <- vec38[1] out = y to = $0x829B dic195: <- vec38[2] out = n to = $0x9677 dic196: <- dic199.If Q = アイテムがMAX dic197: <- dic198.layoutPos posH = 135 posW = 238 posX = 47 dic198: <- dic199.layout layoutPos = dic197 lineBreak = true dic199: <- dic200.If socket = vec38 If = dic196 layout = dic198 dic200: <- vec52[6] If = dic199 dic201: <- vec39[0] idname = $0x829B in = start dic202: <- vec39[1] out = next to = $0x7309 dic203: <- dic204.layoutPos posH = 214 posW = 368 posX = 574 dic204: <- dic205.layout layoutPos = dic203 lineBreak = true dic205: <- dic206.Talk charName = DESUKAAN socket = vec39 TagSet = TalkList = vec40 KeyHelp = layout = dic204 dic206: <- vec52[7] Talk = dic205 dic207: <- vec41[0] idname = $0x9677 in = start dic208: <- vec41[1] out = y to = $0x0EAF dic209: <- vec41[2] out = n to = $0x7EA8 dic210: <- dic213.If Q = 複数選択している dic211: <- dic212.layoutPos posH = 135 posW = 238 posX = 55 dic212: <- dic213.layout layoutPos = dic211 lineBreak = true dic213: <- dic214.If socket = vec41 If = dic210 layout = dic212 dic214: <- vec52[8] If = dic213 dic215: <- vec42[0] idname = $0x0EAF in = start dic216: <- vec42[1] out = next1 to = $0x0A9D dic217: <- vec42[2] out = next2 to = $0x7309 dic218: <- vec42[3] out = cancel to = $0x7309 dic219: <- dic220.layoutPos posH = 327 posW = 548 posX = 1040 dic220: <- dic221.layout layoutPos = dic219 lineBreak = true dic221: <- dic222.Choice2 choice1 = SHOP_INGOT_FRIEND_TRADE_CONFIRM_PLURAL_YES charName = DESUKAAN socket = vec42 TagSet = vec43 sameSymbol = message = SHOP_INGOT_FRIEND_TRADE_CONFIRM_PLURAL KeyHelp = layout = dic220 check1 = True choice2 = SHOP_INGOT_FRIEND_TRADE_CONFIRM_PLURAL_NO check2 = False faceType = SPECIAL01 dic222: <- vec52[9] Choice2 = dic221 dic223: <- vec44[0] idname = $0x7EA8 in = start dic224: <- vec44[1] out = y to = $0xC9D8 dic225: <- vec44[2] out = n to = $0xFABE dic226: <- dic229.If Q = 金塊屋、単体交換、ノーマル道具が1個じゃない dic227: <- dic228.layoutPos posH = 135 posW = 238 posX = 106 dic228: <- dic229.layout layoutPos = dic227 lineBreak = true dic229: <- dic230.If socket = vec44 If = dic226 layout = dic228 dic230: <- vec52[10] If = dic229 dic231: <- vec45[0] idname = $0xFABE in = start dic232: <- vec45[1] out = next1 to = $0x0A9D dic233: <- vec45[2] out = next2 to = $0x7309 dic234: <- vec45[3] out = cancel to = $0x7309 dic235: <- dic236.layoutPos posH = 327 posW = 548 posX = 55 dic236: <- dic237.layout layoutPos = dic235 lineBreak = true dic237: <- dic238.Choice2 choice1 = SHOP_INGOT_FRIEND_TRADE_CONFIRM_YES charName = DESUKAAN socket = vec45 TagSet = vec46 sameSymbol = message = SHOP_INGOT_FRIEND_TRADE_CONFIRM KeyHelp = layout = dic236 check1 = True choice2 = SHOP_INGOT_FRIEND_TRADE_CONFIRM_NO check2 = False faceType = SPECIAL01 dic238: <- vec52[11] Choice2 = dic237 dic239: <- vec47[0] idname = $0xC9D8 in = start dic240: <- vec47[1] out = next1 to = $0x0A9D dic241: <- vec47[2] out = next2 to = $0x7309 dic242: <- vec47[3] out = cancel to = $0x7309 dic243: <- dic244.layoutPos posH = 357 posW = 548 posX = 613 dic244: <- dic245.layout layoutPos = dic243 lineBreak = false dic245: <- dic246.Choice2 choice1 = SHOP_INGOT_TRADE_CONFIRM_YES charName = DESUKAAN socket = vec47 TagSet = vec48 sameSymbol = message = SHOP_INGOT_TRADE_CONFIRM_COUNT_ITEM KeyHelp = layout = dic244 check1 = False choice2 = SHOP_INGOT_TRADE_CONFIRM_NO check2 = False faceType = SPECIAL01 dic246: <- vec52[12] Choice2 = dic245 dic247: <- vec49[0] idname = $0x0A9D in = start dic248: <- vec49[1] out = next to = $0x069E dic249: <- dic250.layoutPos posH = 111 posW = 238 posX = 72 dic250: <- dic251.layout layoutPos = dic249 lineBreak = true dic251: <- dic252.ShopMenuGoldDecide Type = FIND socket = vec49 layout = dic250 dic252: <- vec52[13] ShopMenuGoldDecide = dic251 dic253: <- vec50[0] idname = $0x069E in = start dic254: <- vec50[1] out = next to = $0xBCCE dic255: <- dic256.layoutPos posH = 214 posW = 368 posX = 444 dic256: <- dic257.layout layoutPos = dic255 lineBreak = true dic257: <- dic258.Talk charName = DESUKAAN socket = vec50 TagSet = TalkList = vec51 KeyHelp = layout = dic256 dic258: <- vec52[14] Talk = dic257 dic259: <- dic260.layoutPos posH = 1 posW = 1608 posX = 2368 dic260: <- dic261.layout layoutPos = dic259 lineBreak = true dic261: <- dic262.Group debug_groupname = 掘り出し物 data = vec52 layout = dic260 debugmenu_tag = dic262: <- vec108[2] Group = dic261 dic263: <- vec53[0] idname = $0x1294 in = start dic264: <- vec53[1] out = next1 to = $0x183F dic265: <- dic266.layoutPos posH = 84 posW = 238 posX = 27 dic266: <- dic267.layout layoutPos = dic265 lineBreak = true dic267: <- dic268.Through socket = vec53 layout = dic266 dic268: <- vec75[0] Through = dic267 dic269: <- vec54[0] idname = $0x183F in = start dic270: <- vec54[1] out = next to = $0x54D8 dic271: <- dic272.layoutPos posH = 214 posW = 368 posX = 30 dic272: <- dic273.layout layoutPos = dic271 lineBreak = true dic273: <- dic274.Talk charName = DESUKAAN socket = vec54 TagSet = TalkList = vec55 KeyHelp = layout = dic272 dic274: <- vec75[1] Talk = dic273 dic275: <- vec56[0] idname = $0x54D8 in = start dic276: <- vec56[1] idname = $0x77E7 in = reStart dic277: <- vec56[2] out = decide to = $0xD3FE dic278: <- vec56[3] out = explain to = $0x866D dic279: <- vec56[4] out = cancel to = $0xBCCE dic280: <- dic281.layoutPos posH = 111 posW = 238 posX = 25 dic281: <- dic282.layout layoutPos = dic280 lineBreak = true dic282: <- dic283.ShopMenuGold Type = ITEM socket = vec56 layout = dic281 dic283: <- vec75[2] ShopMenuGold = dic282 dic284: <- vec57[0] idname = $0x866D in = start dic285: <- vec57[1] out = next to = $0x77E7 dic286: <- dic287.layoutPos posH = 84 posW = 238 posX = 36 dic287: <- dic288.layout layoutPos = dic286 lineBreak = true dic288: <- dic289.ItemExplain socket = vec57 layout = dic287 dic289: <- vec75[3] ItemExplain = dic288 dic290: <- vec58[0] idname = $0xD3FE in = start dic291: <- vec58[1] out = y to = $0x5B7F dic292: <- vec58[2] out = n to = $0x32EA dic293: <- dic296.If Q = 金塊は足りる dic294: <- dic295.layoutPos posH = 135 posW = 238 posX = 323 dic295: <- dic296.layout layoutPos = dic294 lineBreak = false dic296: <- dic297.If socket = vec58 If = dic293 layout = dic295 dic297: <- vec75[4] If = dic296 dic298: <- vec59[0] idname = $0x32EA in = start dic299: <- vec59[1] out = next to = $0x54D8 dic300: <- dic301.layoutPos posH = 214 posW = 368 posX = 636 dic301: <- dic302.layout layoutPos = dic300 lineBreak = true dic302: <- dic303.Talk charName = DESUKAAN socket = vec59 TagSet = TalkList = vec60 KeyHelp = layout = dic301 dic303: <- vec75[5] Talk = dic302 dic304: <- vec61[0] idname = $0x5B7F in = start dic305: <- vec61[1] out = y to = $0xE297 dic306: <- vec61[2] out = n to = $0x1BDD dic307: <- dic310.If Q = アイテムがMAX dic308: <- dic309.layoutPos posH = 135 posW = 238 posX = 30 dic309: <- dic310.layout layoutPos = dic308 lineBreak = true dic310: <- dic311.If socket = vec61 If = dic307 layout = dic309 dic311: <- vec75[6] If = dic310 dic312: <- vec62[0] idname = $0xE297 in = start dic313: <- vec62[1] out = next to = $0x54D8 dic314: <- dic315.layoutPos posH = 214 posW = 368 posX = 596 dic315: <- dic316.layout layoutPos = dic314 lineBreak = true dic316: <- dic317.Talk charName = DESUKAAN socket = vec62 TagSet = TalkList = vec63 KeyHelp = layout = dic315 dic317: <- vec75[7] Talk = dic316 dic318: <- vec64[0] idname = $0x1BDD in = start dic319: <- vec64[1] out = y to = $0x4B9B dic320: <- vec64[2] out = n to = $0x4A25 dic321: <- dic324.If Q = 複数選択している dic322: <- dic323.layoutPos posH = 135 posW = 238 posX = 33 dic323: <- dic324.layout layoutPos = dic322 lineBreak = true dic324: <- dic325.If socket = vec64 If = dic321 layout = dic323 dic325: <- vec75[8] If = dic324 dic326: <- vec65[0] idname = $0x4B9B in = start dic327: <- vec65[1] out = next1 to = $0xDE88 dic328: <- vec65[2] out = next2 to = $0x54D8 dic329: <- vec65[3] out = cancel to = $0x54D8 dic330: <- dic331.layoutPos posH = 327 posW = 548 posX = 584 dic331: <- dic332.layout layoutPos = dic330 lineBreak = true dic332: <- dic333.Choice2 choice1 = SHOP_INGOT_TRADE_CONFIRM_PLURAL_YES charName = DESUKAAN socket = vec65 TagSet = vec66 sameSymbol = message = SHOP_INGOT_TRADE_CONFIRM_PLURAL KeyHelp = layout = dic331 check1 = True choice2 = SHOP_INGOT_TRADE_CONFIRM_PLURAL_NO check2 = False faceType = SPECIAL01 dic333: <- vec75[9] Choice2 = dic332 dic334: <- vec67[0] idname = $0x4A25 in = start dic335: <- vec67[1] out = y to = $0x529C dic336: <- vec67[2] out = n to = $0x2052 dic337: <- dic340.If Q = 金塊屋、単体交換、ノーマル道具が1個じゃない dic338: <- dic339.layoutPos posH = 135 posW = 238 posX = 59 dic339: <- dic340.layout layoutPos = dic338 lineBreak = true dic340: <- dic341.If socket = vec67 If = dic337 layout = dic339 dic341: <- vec75[10] If = dic340 dic342: <- vec68[0] idname = $0x2052 in = start dic343: <- vec68[1] out = next1 to = $0xDE88 dic344: <- vec68[2] out = next2 to = $0x54D8 dic345: <- vec68[3] out = cancel to = $0x54D8 dic346: <- dic347.layoutPos posH = 327 posW = 548 posX = 20 dic347: <- dic348.layout layoutPos = dic346 lineBreak = true dic348: <- dic349.Choice2 choice1 = SHOP_INGOT_TRADE_CONFIRM_YES charName = DESUKAAN socket = vec68 TagSet = vec69 sameSymbol = message = SHOP_INGOT_TRADE_CONFIRM KeyHelp = layout = dic347 check1 = True choice2 = SHOP_INGOT_TRADE_CONFIRM_NO check2 = False faceType = SPECIAL01 dic349: <- vec75[11] Choice2 = dic348 dic350: <- vec70[0] idname = $0x529C in = start dic351: <- vec70[1] out = next1 to = $0xDE88 dic352: <- vec70[2] out = next2 to = $0x54D8 dic353: <- vec70[3] out = cancel to = $0x54D8 dic354: <- dic355.layoutPos posH = 357 posW = 548 posX = 578 dic355: <- dic356.layout layoutPos = dic354 lineBreak = false dic356: <- dic357.Choice2 choice1 = SHOP_INGOT_TRADE_CONFIRM_YES charName = DESUKAAN socket = vec70 TagSet = vec71 sameSymbol = message = SHOP_INGOT_TRADE_CONFIRM_COUNT_ITEM KeyHelp = layout = dic355 check1 = True choice2 = SHOP_INGOT_TRADE_CONFIRM_NO check2 = False faceType = SPECIAL01 dic357: <- vec75[12] Choice2 = dic356 dic358: <- vec72[0] idname = $0xDE88 in = start dic359: <- vec72[1] out = next to = $0xAC4E dic360: <- dic361.layoutPos posH = 111 posW = 238 posX = 45 dic361: <- dic362.layout layoutPos = dic360 lineBreak = true dic362: <- dic363.ShopMenuGoldDecide Type = ITEM socket = vec72 layout = dic361 dic363: <- vec75[13] ShopMenuGoldDecide = dic362 dic364: <- vec73[0] idname = $0xAC4E in = start dic365: <- vec73[1] out = next to = $0x54D8 dic366: <- dic367.layoutPos posH = 214 posW = 368 posX = 60 dic367: <- dic368.layout layoutPos = dic366 lineBreak = true dic368: <- dic369.Talk charName = DESUKAAN socket = vec73 TagSet = TalkList = vec74 KeyHelp = layout = dic367 dic369: <- vec75[14] Talk = dic368 dic370: <- dic371.layoutPos posH = 1 posW = 1152 posX = 1628 dic371: <- dic372.layout layoutPos = dic370 lineBreak = true dic372: <- dic373.Group debug_groupname = 道具交換 data = vec75 layout = dic371 debugmenu_tag = dic373: <- vec108[3] Group = dic372 dic374: <- vec76[0] idname = $0xA6F2 in = start dic375: <- vec76[1] out = y to = $0x0661 dic376: <- vec76[2] out = n to = $0x2BA3 dic377: <- dic380.If Q = 金塊がない dic378: <- dic379.layoutPos posH = 135 posW = 238 posX = 46 dic379: <- dic380.layout layoutPos = dic378 lineBreak = true dic380: <- dic381.If socket = vec76 If = dic377 layout = dic379 dic381: <- vec81[0] If = dic380 dic382: <- vec77[0] idname = $0x0661 in = start dic383: <- vec77[1] out = next to = $0xBCCE dic384: <- dic385.layoutPos posH = 214 posW = 368 posX = 92 dic385: <- dic386.layout layoutPos = dic384 lineBreak = true dic386: <- dic387.Talk charName = DESUKAAN socket = vec77 TagSet = TalkList = vec78 KeyHelp = layout = dic385 dic387: <- vec81[1] Talk = dic386 dic388: <- vec79[0] idname = $0x2BA3 in = start dic389: <- vec79[1] out = next to = $0x2476 dic390: <- dic391.layoutPos posH = 214 posW = 368 posX = 20 dic391: <- dic392.layout layoutPos = dic390 lineBreak = true dic392: <- dic393.Talk charName = DESUKAAN socket = vec79 TagSet = TalkList = vec80 KeyHelp = layout = dic391 dic393: <- vec81[2] Talk = dic392 dic394: <- dic395.layoutPos posH = 1 posW = 480 posX = 811 dic395: <- dic396.layout layoutPos = dic394 lineBreak = true dic396: <- dic397.Group debug_groupname = おかね交換 data = vec81 layout = dic395 debugmenu_tag = dic397: <- vec108[4] Group = dic396 dic398: <- vec82[0] idname = $0x2476 in = start dic399: <- vec82[1] idname = $0xA821 in = reStart dic400: <- vec82[2] out = decide to = $0x803B dic401: <- vec82[3] out = explain to = dic402: <- vec82[4] out = cancel to = $0xBCCE dic403: <- dic404.layoutPos posH = 111 posW = 238 posX = 54 dic404: <- dic405.layout layoutPos = dic403 lineBreak = true dic405: <- dic406.ShopMenuGold Type = MONEY socket = vec82 layout = dic404 dic406: <- vec96[0] ShopMenuGold = dic405 dic407: <- vec84[0] idname = $0x803B in = start dic408: <- vec84[1] out = next to = $0x9499 dic409: <- dic410.layoutPos posH = 198 posW = 548 posX = 20 dic410: <- dic411.layout layoutPos = dic409 lineBreak = true dic411: <- dic412.Lua Lua = vec83 socket = vec84 layout = dic410 dic412: <- vec96[1] Lua = dic411 dic413: <- vec85[0] idname = $0x9499 in = start dic414: <- vec85[1] out = next1 to = $0xA383 dic415: <- vec85[2] out = next2 to = $0xBCCE dic416: <- vec85[3] out = cancel to = $0xBCCE dic417: <- dic418.layoutPos posH = 259 posW = 438 posX = 21 dic418: <- dic419.layout layoutPos = dic417 lineBreak = true dic419: <- dic420.Choice2 choice1 = SHOP_INGOT_CHANGE_MONEY_YES charName = DESUKAAN socket = vec85 TagSet = sameSymbol = message = SHOP_INGOT_CHANGE_MONEY KeyHelp = layout = dic418 check1 = True choice2 = SHOP_INGOT_CHANGE_MONEY_NO check2 = False faceType = SPECIAL01 dic420: <- vec96[2] Choice2 = dic419 dic421: <- vec86[0] idname = $0xA383 in = start dic422: <- vec86[1] out = y to = $0x0004 dic423: <- vec86[2] out = n to = $0xB59E dic424: <- dic427.If Q = お金が限界 dic425: <- dic426.layoutPos posH = 135 posW = 238 posX = 21 dic426: <- dic427.layout layoutPos = dic425 lineBreak = true dic427: <- dic428.If socket = vec86 If = dic424 layout = dic426 dic428: <- vec96[3] If = dic427 dic429: <- vec87[0] idname = $0xB59E in = start dic430: <- vec87[1] out = next to = $0x5DFD dic431: <- dic432.layoutPos posH = 111 posW = 238 posX = 297 dic432: <- dic433.layout layoutPos = dic431 lineBreak = false dic433: <- dic434.ShopMenuGoldDecide Type = MONEY socket = vec87 layout = dic432 dic434: <- vec96[4] ShopMenuGoldDecide = dic433 dic435: <- vec88[0] idname = $0x0004 in = start dic436: <- vec88[1] out = next to = $0xDBFC dic437: <- dic438.layoutPos posH = 214 posW = 368 posX = 63 dic438: <- dic439.layout layoutPos = dic437 lineBreak = true dic439: <- dic440.Talk charName = DESUKAAN socket = vec88 TagSet = TalkList = vec89 KeyHelp = layout = dic438 dic440: <- vec96[5] Talk = dic439 dic441: <- vec90[0] idname = $0xDBFC in = start dic442: <- vec90[1] out = y to = $0x0E1E dic443: <- vec90[2] out = n to = $0x37F6 dic444: <- dic447.If Q = 余ったお金を足したとき、銀行のお金が限界 dic445: <- dic446.layoutPos posH = 135 posW = 238 posX = 45 dic446: <- dic447.layout layoutPos = dic445 lineBreak = true dic447: <- dic448.If socket = vec90 If = dic444 layout = dic446 dic448: <- vec96[6] If = dic447 dic449: <- vec91[0] idname = $0x37F6 in = start dic450: <- vec91[1] out = next to = $0x5DFD dic451: <- dic452.layoutPos posH = 111 posW = 238 posX = 108 dic452: <- dic453.layout layoutPos = dic451 lineBreak = true dic453: <- dic454.ShopMenuGoldDecide Type = MONEY socket = vec91 layout = dic452 dic454: <- vec96[7] ShopMenuGoldDecide = dic453 dic455: <- vec92[0] idname = $0x0E1E in = start dic456: <- vec92[1] out = next1 to = $0x6F1F dic457: <- vec92[2] out = next2 to = $0xBCCE dic458: <- vec92[3] out = cancel to = $0xBCCE dic459: <- dic460.layoutPos posH = 259 posW = 438 posX = 28 dic460: <- dic461.layout layoutPos = dic459 lineBreak = true dic461: <- dic462.Choice2 choice1 = SHOP_INGOT_CHANGE_MAX_BANK_YES charName = DESUKAAN socket = vec92 TagSet = sameSymbol = message = SHOP_INGOT_CHANGE_MAX_BANK KeyHelp = layout = dic460 check1 = False choice2 = SHOP_INGOT_CHANGE_MAX_BANK_NO check2 = True faceType = SPECIAL01 dic462: <- vec96[8] Choice2 = dic461 dic463: <- vec93[0] idname = $0x6F1F in = start dic464: <- vec93[1] out = next to = $0x5DFD dic465: <- dic466.layoutPos posH = 111 posW = 238 posX = 24 dic466: <- dic467.layout layoutPos = dic465 lineBreak = true dic467: <- dic468.ShopMenuGoldDecide Type = MONEY socket = vec93 layout = dic466 dic468: <- vec96[9] ShopMenuGoldDecide = dic467 dic469: <- vec94[0] idname = $0x5DFD in = start dic470: <- vec94[1] out = next to = $0xBCCE dic471: <- dic472.layoutPos posH = 214 posW = 368 posX = 388 dic472: <- dic473.layout layoutPos = dic471 lineBreak = true dic473: <- dic474.Talk charName = DESUKAAN socket = vec94 TagSet = TalkList = vec95 KeyHelp = layout = dic472 dic474: <- vec96[10] Talk = dic473 dic475: <- dic476.layoutPos posH = 1 posW = 776 posX = 947 dic476: <- dic477.layout layoutPos = dic475 lineBreak = true dic477: <- dic478.Group debug_groupname = 金塊個数選択処理 data = vec96 layout = dic476 debugmenu_tag = dic478: <- vec108[5] Group = dic477 dic479: <- vec97[0] idname = $0x5AFF in = start dic480: <- vec97[1] out = next to = $0xBCCE dic481: <- dic482.layoutPos posH = 214 posW = 368 posX = 20 dic482: <- dic483.layout layoutPos = dic481 lineBreak = true dic483: <- dic484.Talk charName = DESUKAAN socket = vec97 TagSet = TalkList = vec98 KeyHelp = layout = dic482 dic484: <- vec99[0] Talk = dic483 dic485: <- dic486.layoutPos posH = 1 posW = 408 posX = 188 dic486: <- dic487.layout layoutPos = dic485 lineBreak = true dic487: <- dic488.Group debug_groupname = おかね交換処理 data = vec99 layout = dic486 debugmenu_tag = dic488: <- vec108[6] Group = dic487 dic489: <- vec100[0] idname = $0x453C in = start dic490: <- vec100[1] out = next to = $0xBCCE dic491: <- dic492.layoutPos posH = 214 posW = 368 posX = 20 dic492: <- dic493.layout layoutPos = dic491 lineBreak = true dic493: <- dic494.Talk charName = DESUKAAN socket = vec100 TagSet = TalkList = vec101 KeyHelp = layout = dic492 dic494: <- vec102[0] Talk = dic493 dic495: <- dic496.layoutPos posH = 1 posW = 408 posX = 679 dic496: <- dic497.layout layoutPos = dic495 lineBreak = true dic497: <- dic498.Group debug_groupname = せつめい data = vec102 layout = dic496 debugmenu_tag = dic498: <- vec108[7] Group = dic497 dic499: <- vec103[0] idname = $0x71C6 in = start dic500: <- vec103[1] out = next to = $0xE50F dic501: <- dic502.layoutPos posH = 128 posW = 368 posX = 22 dic502: <- dic503.layout layoutPos = dic501 lineBreak = true dic503: <- dic504.Talk charName = DESUKAAN socket = vec103 TagSet = TalkList = vec104 KeyHelp = layout = dic502 dic504: <- vec107[0] Talk = dic503 dic505: <- vec106[0] idname = $0xE50F in = start dic506: <- vec106[1] out = next to = dic507: <- dic508.layoutPos posH = 118 posW = 548 posX = 20 dic508: <- dic509.layout layoutPos = dic507 lineBreak = true dic509: <- dic510.Lua Lua = vec105 socket = vec106 layout = dic508 dic510: <- vec107[1] Lua = dic509 dic511: <- dic512.layoutPos posH = 1 posW = 588 posX = 1133 dic512: <- dic513.layout layoutPos = dic511 lineBreak = true dic513: <- dic514.Group debug_groupname = やめる data = vec107 layout = dic512 debugmenu_tag = dic514: <- vec108[8] Group = dic513 vec0: <- dic4.Lua menu_shop_ingot MenuIngotShop_Start TRUE __END_KEY__ vec1: <- dic4.socket dic0 dic1 vec2: <- dic10.socket dic6 dic7 vec3: <- dic10.TalkList SPECIAL01 SHOP_INGOT_WELCOME_FIRST vec4: <- dic18.socket dic12 dic13 dic14 vec5: <- dic26.socket dic20 dic21 dic22 vec6: <- dic32.socket dic28 dic29 vec7: <- dic32.TalkList SPECIAL01 SHOP_INGOT_FRIEND_FIRST vec8: <- dic36.data dic27 dic33 vec9: <- dic44.socket dic38 dic39 dic40 vec10: <- dic52.socket dic46 dic47 dic48 vec11: <- dic58.socket dic54 dic55 vec12: <- dic58.TagSet menu_shop_ingot MenuIngotShop_SetTag_rare01 FALSE __END_KEY__ vec13: <- dic58.TalkList NORMAL SHOP_INGOT_RARE_ITEM_ADD_ANNOUCE vec14: <- dic64.socket dic60 dic61 vec15: <- dic72.socket dic66 dic67 dic68 vec16: <- dic78.socket dic74 dic75 vec17: <- dic78.TagSet menu_shop_ingot MenuIngotShop_SetTag_rare02 FALSE __END_KEY__ vec18: <- dic78.TalkList NORMAL SHOP_INGOT_RARE_ITEM_GROUP_COMPLETE_ANNOUCE vec19: <- dic86.socket dic80 dic81 dic82 vec20: <- dic92.socket dic88 dic89 vec21: <- dic92.TalkList NORMAL SHOP_INGOT_RARE_ITEM_COMPLETE_ANNOUCE vec22: <- dic96.data dic45 dic53 dic59 dic65 dic73 dic79 dic87 dic93 vec23: <- dic106.socket dic98 dic99 dic100 dic101 dic102 dic103 vec24: <- dic115.socket dic108 dic109 dic110 dic111 dic112 vec25: <- dic119.data dic5 dic11 dic19 dic37 dic97 dic107 dic116 vec26: <- dic127.socket dic121 dic122 dic123 vec27: <- dic137.socket dic129 dic130 dic131 dic132 dic133 dic134 vec28: <- dic146.socket dic139 dic140 dic141 dic142 dic143 vec29: <- dic150.data dic128 dic138 dic147 vec30: <- dic156.socket dic152 dic153 vec31: <- dic162.socket dic158 dic159 vec32: <- dic162.TalkList SPECIAL01 SHOP_INGOT_FRIEND_ITEM_INTO vec33: <- dic171.socket dic164 dic165 dic166 dic167 dic168 vec34: <- dic177.socket dic173 dic174 vec35: <- dic185.socket dic179 dic180 dic181 vec36: <- dic191.socket dic187 dic188 vec37: <- dic191.TalkList SPECIAL01 SHOP_INGOT_TRADE_NO_INGOT vec38: <- dic199.socket dic193 dic194 dic195 vec39: <- dic205.socket dic201 dic202 vec40: <- dic205.TalkList SPECIAL01 SHOP_INGOT_FRIEND_TRADE_NO_ITEMMAX vec41: <- dic213.socket dic207 dic208 dic209 vec42: <- dic221.socket dic215 dic216 dic217 dic218 vec43: <- dic221.TagSet menu_shop_ingot MenuIngotShop_SetTag_Kinkaisu FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_Baikyaku FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_dougu FALSE __END_KEY__ vec44: <- dic229.socket dic223 dic224 dic225 vec45: <- dic237.socket dic231 dic232 dic233 dic234 vec46: <- dic237.TagSet menu_shop_ingot MenuIngotShop_SetTag_Kinkaisu FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_Baikyaku FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_dougu FALSE __END_KEY__ vec47: <- dic245.socket dic239 dic240 dic241 dic242 vec48: <- dic245.TagSet menu_shop_ingot MenuIngotShop_SetTag_Kinkaisu FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_Baikyaku FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_dougu FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_IngotItemCountCheck FALSE __END_KEY__ vec49: <- dic251.socket dic247 dic248 vec50: <- dic257.socket dic253 dic254 vec51: <- dic257.TalkList SPECIAL01 SHOP_INGOT_FRIEND_TRADE_ITEM_THANKS vec52: <- dic261.data dic157 dic163 dic172 dic178 dic186 dic192 dic200 dic206 dic214 dic222 dic230 dic238 dic246 dic252 dic258 vec53: <- dic267.socket dic263 dic264 vec54: <- dic273.socket dic269 dic270 vec55: <- dic273.TalkList SPECIAL01 SHOP_INGOT_ITEM_INTO vec56: <- dic282.socket dic275 dic276 dic277 dic278 dic279 vec57: <- dic288.socket dic284 dic285 vec58: <- dic296.socket dic290 dic291 dic292 vec59: <- dic302.socket dic298 dic299 vec60: <- dic302.TalkList SPECIAL01 SHOP_INGOT_TRADE_NO_INGOT vec61: <- dic310.socket dic304 dic305 dic306 vec62: <- dic316.socket dic312 dic313 vec63: <- dic316.TalkList SPECIAL01 SHOP_INGOT_TRADE_NO_ITEMMAX vec64: <- dic324.socket dic318 dic319 dic320 vec65: <- dic332.socket dic326 dic327 dic328 dic329 vec66: <- dic332.TagSet menu_shop_ingot MenuIngotShop_SetTag_Kinkaisu FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_Baikyaku FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_dougu FALSE __END_KEY__ vec67: <- dic340.socket dic334 dic335 dic336 vec68: <- dic348.socket dic342 dic343 dic344 dic345 vec69: <- dic348.TagSet menu_shop_ingot MenuIngotShop_SetTag_Kinkaisu FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_Baikyaku FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_dougu FALSE __END_KEY__ vec70: <- dic356.socket dic350 dic351 dic352 dic353 vec71: <- dic356.TagSet menu_shop_ingot MenuIngotShop_SetTag_Kinkaisu FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_Baikyaku FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_dougu FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_IngotItemCountCheck FALSE __END_KEY__ vec72: <- dic362.socket dic358 dic359 vec73: <- dic368.socket dic364 dic365 vec74: <- dic368.TalkList SPECIAL01 SHOP_INGOT_TRADE_ITEM_THANKS vec75: <- dic372.data dic268 dic274 dic283 dic289 dic297 dic303 dic311 dic317 dic325 dic333 dic341 dic349 dic357 dic363 dic369 vec76: <- dic380.socket dic374 dic375 dic376 vec77: <- dic386.socket dic382 dic383 vec78: <- dic386.TalkList SPECIAL01 SHOP_INGOT_NO_INGOT vec79: <- dic392.socket dic388 dic389 vec80: <- dic392.TalkList SPECIAL01 SHOP_INGOT_MONEY_INTO vec81: <- dic396.data dic381 dic387 dic393 vec82: <- dic405.socket dic398 dic399 dic400 dic401 dic402 vec83: <- dic411.Lua menu_shop_ingot MenuIngotShop_SetTag_Kinkaisu FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_Baikyaku FALSE __END_KEY__ menu_shop_ingot MenuIngotShop_SetTag_dougu FALSE __END_KEY__ vec84: <- dic411.socket dic407 dic408 vec85: <- dic419.socket dic413 dic414 dic415 dic416 vec86: <- dic427.socket dic421 dic422 dic423 vec87: <- dic433.socket dic429 dic430 vec88: <- dic439.socket dic435 dic436 vec89: <- dic439.TalkList SPECIAL01 SHOP_INGOT_CHANGE_MONEY_TO_BANK vec90: <- dic447.socket dic441 dic442 dic443 vec91: <- dic453.socket dic449 dic450 vec92: <- dic461.socket dic455 dic456 dic457 dic458 vec93: <- dic467.socket dic463 dic464 vec94: <- dic473.socket dic469 dic470 vec95: <- dic473.TalkList SPECIAL01 SHOP_INGOT_TRADE_ITEM_THANKS vec96: <- dic477.data dic406 dic412 dic420 dic428 dic434 dic440 dic448 dic454 dic462 dic468 dic474 vec97: <- dic483.socket dic479 dic480 vec98: <- dic483.TalkList SPECIAL01 SHOP_INGOT_CHANGE_MONEY_THANKS vec99: <- dic487.data dic484 vec100: <- dic493.socket dic489 dic490 vec101: <- dic493.TalkList SPECIAL01 SHOP_INGOT_HELP vec102: <- dic497.data dic494 vec103: <- dic503.socket dic499 dic500 vec104: <- dic503.TalkList SPECIAL01 SHOP_INGOT_EXIT vec105: <- dic509.Lua menu_shop_ingot MenuIngotShop_End FALSE __END_KEY__ vec106: <- dic509.socket dic505 dic506 vec107: <- dic513.data dic504 dic510 vec108: (no backlink) dic120 dic151 dic262 dic373 dic397 dic478 dic488 dic498 dic514